Space Simulator 2 Script Cheat – Kill Aura

  • Mar 22, 2022

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Description

Hello friends, thanks to this Space Simulator 2 Script Cheat we offer you, we will provide you with plenty of clay, and you will earn as much money as you want. In this game, after you earn your money, you will be able to buy a pet and strengthen it, and this will provide you with power. Be the best among your friends and rivals and take the first place in the leaderboards thanks to this Script Cheat we have given you. You can find many more Roblox Script cheats on our “Cheater.Net” site, where we have installed them.

space simulator 2 script cheat

Features For Space Simulator 2 Script Cheat;

  • Kill Aura

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How to use Space Simulator 2 Script Cheat - Kill Aura?

  1. Press the "Get Script" button to Copy the "Space Simulator 2 Script Cheat - Kill Aura" .
  2. Lua scripts require a Lua Executor, Open your executor and attach it to the game.
  3. After copying & pasting the script in your executor press the "Execute" button and "Space Simulator 2 Script Cheat - Kill Aura" will show up in the game.
  4. If you find an old/faulty script, please let us know using the "Report" section.
  5. If you need an exploit, check out our Free Roblox Exploits Category.

Space Simulator 2 Script Cheat – Kill Aura

for i,v in next, game.CoreGui:GetChildren() do if v.Name == "ScreenGui" and v.ImageButton then v:Destroy() end end local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/sannin9000/Ui-Libraries/main/uwuware", true))() local Window = Library:CreateWindow"Space Simulator 2" Window:AddToggle({text = "Kill Aura", flag = "toggle", state = false, callback = function(a) aa = a while aa do task.wait() local args = { [1] = workspace.Npcs:FindFirstChild("GhaztGuy (Dev)"), [2] = 100000000 } game:GetService("ReplicatedStorage").EnemyHitEvent:FireServer(unpack(args)) end end}) Window:AddFolder"Description" Window:AddLabel({text = "1 = mob 2 = damage"}) Window:AddFolder"Credits" Window:AddLabel({text = "Made by Borntodie1 on v3rm"}) Library:Init()