Mining Simulator 2 Script | Infinite Gems

New
  • Jun 20, 2022

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Description

This new Mining Simulator 2 Script for Mining Simulator 2 will give you endless quality! For this to work, you need enough coins to be born again! It is already technically fixed, but you can use it on older servers, just download the BTROblox chrome extension and return to some server list pages. Enable debug mode and see if the server version matches.

Features Of Mining Simulator 2 Script:

  • Infinite Gems

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How to use Mining Simulator 2 Script | Infinite Gems?

  1. Press the "Get Script" button to Copy the "Mining Simulator 2 Script | Infinite Gems" .
  2. Lua scripts require a Lua Executor, Open your executor and attach it to the game.
  3. After copying & pasting the script in your executor press the "Execute" button and "Mining Simulator 2 Script | Infinite Gems" will show up in the game.
  4. If you find an old/faulty script, please let us know using the "Report" section.
  5. If you need an exploit, check out our Free Roblox Exploits Category.

Mining Simulator 2 Script | Infinite Gems

local Data = require(game:GetService("ReplicatedStorage"):WaitForChild("ClientModules"):WaitForChild("LocalData")) local module = {} function module:Initialize() local ch = game.Players.LocalPlayer.Character local prt = Instance.new("Model", workspace) local z1 = Instance.new("Part", prt) z1.Name="Torso" z1.CanCollide = false z1.Anchored = true local z2 =Instance.new("Part", prt) z2.Name="Head" z2.Anchored = true z2.CanCollide = false local z3 = Instance.new("Humanoid", prt) z3.Name="Humanoid" z1.Position = Vector3.new(0,9999,0) z2.Position = Vector3.new(0,9991,0) game.Players.LocalPlayer.Character=prt task.wait() game.Players.LocalPlayer.Character=ch task.wait(6) local plr = game.Players.LocalPlayer local Hum = Instance.new("Humanoid") Hum.Parent = game.Players.LocalPlayer.Character local root = game.Players.LocalPlayer.Character.HumanoidRootPart for _, v in next, plr.Character:GetChildren() do if v.Name ~= 'Humanoid' then v:Destroy() end end end function module:Dupe(amount) amount += Data:GetData("Gems") while task.wait() do local data = Data:GetData("Gems") if data >= amount then break end game:GetService("ReplicatedStorage").Events.Rebirth:FireServer() end game.Players.LocalPlayer.Character:Destroy() end module:Initialize() local amount = 4000000 module:Dupe(amount)