Giant Simulator Script Hack Code – 2022 AutoFarm, And More

  • Apr 16, 2022

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Description

You can do wonders in this game with Giant Simulator Script Hack Code Thanks to this Free Script Hack we have uploaded to you, you can grow your character quickly by making Auto farm and make a giant man. With the Money you earn, you can buy the necessary materials from the stores and become stronger. Be the biggest and strongest, challenge your rivals, buy a pet, enjoy this beautiful Simulator game. Enjoy the game with this Script Cheat we have given to you, make your work easier, we wish you good games.

giant simulator script hack code

Features Of Giant Simulator Script Hack Code;

  • AutoFarm
  • AutoRebirth
  • Shop
  • And More

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How to use Giant Simulator Script Hack Code - 2022 AutoFarm, And More?

  1. Press the "Get Script" button to Copy the "Giant Simulator Script Hack Code - 2022 AutoFarm, And More" .
  2. Lua scripts require a Lua Executor, Open your executor and attach it to the game.
  3. After copying & pasting the script in your executor press the "Execute" button and "Giant Simulator Script Hack Code - 2022 AutoFarm, And More" will show up in the game.
  4. If you find an old/faulty script, please let us know using the "Report" section.
  5. If you need an exploit, check out our Free Roblox Exploits Category.

Giant Simulator Script Hack Code – 2022 AutoFarm, And More

local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))() local Window = Material.Load({ Title = "Bleus / Material Hub", Style = 1, SizeX = 500, SizeY = 350, Theme = "Jester", ColorOverrides = { MainFrame = Color3.fromRGB(235,235,235) } }) local Farms = Window.New({ Title = "Farms" }) Farms.Toggle({ Text = "AutoClick", Callback = function(State) getgenv().AutoClick = State end, Enabled = false }) local function AutoCollectOrbs(State) getgenv().tog = true while getgenv().tog == true do wait() for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do if v.Name == "ResourceNode" then while v.NodeType.Value ~= 0 do wait() local root = game.Players.LocalPlayer.Character.HumanoidRootPart root.CFrame = CFrame.new(v.Position) game.Players.LocalPlayer.Character.Humanoid.Jump = true end end end end end Farms.Button({ Text = "AutoCollect Orbs (Once)", Callback = AutoCollectOrbs }) Farms.Toggle({ Text = "Speed", Callback = function(State) getgenv().Speed = State end, Enabled = false }) local ShopRebirth = Window.New({ Title = "Shop / Rebirth" }) local function Rebirth() game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.RebirthRequest:InvokeServer() end ShopRebirth.Button({ Text = "Rebirth (Once)", Callback = Rebirth }) local function AutoRebirth(State) getgenv().AutoRebirthState = State while getgenv().AutoRebirthState do wait() Rebirth() end end ShopRebirth.Toggle({ Text = "Auto Rebirth", Callback = AutoRebirth, Enabled = false }) ShopRebirth.Button({ Text = "Open Common Chest", Callback = function() local args = { [1] = "t1_wpn_crate" } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenCrate:InvokeServer(unpack(args)) end }) local function AutoCommon(State) getgenv().AutoCommonState = State while getgenv().AutoCommonState do wait() local args = { [1] = "t1_wpn_crate" } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenCrate:InvokeServer(unpack(args)) end end ShopRebirth.Toggle({ Text = "Auto Common Chest", Callback = AutoCommon, Enabled = false }) ShopRebirth.Button({ Text = "Buy And Open Legendary Skin Chest", Callback = function() local args = { [1] = "skin", [2] = 1 } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenLegendaryCrate:InvokeServer(unpack(args)) end }) ShopRebirth.Button({ Text = "Buy And Open Legendary Weapon Chest", Callback = function() local args = { [1] = "weapon", [2] = 1 } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenLegendaryCrate:InvokeServer(unpack(args)) end }) ShopRebirth.Button({ Text = "Buy And Open Mythic Skin Chest", Callback = function() local args = { [1] = "skin", [2] = 1 } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenMythicCrate:InvokeServer(unpack(args)) end }) ShopRebirth.Button({ Text = "Buy And Open Mythic Weapon Chest", Callback = function() local args = { [1] = "weapon", [2] = 1 } game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.OpenMythicCrate:InvokeServer(unpack(args)) end }) --[[ Author: Scarlett Hope the little patch works, I might add a little bit more features but idk --]] -- Big thanks for Scarlett local quick = loadstring(game:HttpGet('https://raw.githubusercontent.com/Belkworks/quick/master/init.lua'))(); repeat wait() until (game and game:IsLoaded()); local s = quick.Service; local workspace = s.Workspace; local replicatedStorage = s.ReplicatedStorage; local currentCamera = workspace.CurrentCamera; local players = s.Players; local virtualUser = s.VirtualUser; local tweenService = s.TweenService; local runService = s.RunService; local stepped = runService.Stepped; local client = players.LocalPlayer; local character = client.Character or client.CharacterAdded:Wait(); client.CharacterAdded:Connect(function(char) character = char; end); if getconnections then for i = 1, #getconnections(client.Idled) do getconnections(client.Idled)[i]:Disable(); end; else client.Idled:Connect(function() virtualUser:Button2Down(Vector2.new(), currentCamera.CFrame); wait(1); virtualUser:Button2Up(Vector2.new(), currentCamera.CFrame); end); end; local function tween(obj, time, ...) local tween = tweenService:Create(obj, TweenInfo.new(time), ...); tween:Play(); tween.Completed:Connect(function() tween:Destroy() end); return tween; end; local function getNodeFolder() for _, f in next, workspace.Scene:GetChildren() do if type(tonumber(f.Name)) == 'number' then return f; end; end; end; local function getANode() local d, e = math.huge; for _, v in next, getNodeFolder():GetChildren() do if (v:FindFirstChild('Prefab') and #v.Prefab:GetChildren() > 0) then local magnitude = client:DistanceFromCharacter(v.Position); if (magnitude <= d) then d = magnitude; e = v; end; end; end; return e; end; Farms.Toggle({ Text = 'Auto Farm', Callback = function(v) getgenv().autoFarmState = v; end; }); pcall(function() if getgenv().mainLoop then getgenv().mainLoop:Disconnect(); end; end); getgenv().mainLoop = stepped:Connect(function() if not character or (character and not (character:FindFirstChild('HumanoidRootPart') and character:FindFirstChild('Humanoid'))) then return end; if autoFarmState then task.spawn(function() replicatedStorage.Aero.AeroRemoteServices.GameService.WeaponAttackStart:FireServer(); wait(0.65); replicatedStorage.Aero.AeroRemoteServices.GameService.WeaponAnimComplete:FireServer(); end); local node = getANode(); if node then -- Did math.random because I was fresh out of brain juice LOL. tween(character.HumanoidRootPart, client:DistanceFromCharacter(node.Position) / 2500, { CFrame = node.CFrame + Vector3.new(math.random(2, 5), 1, 0) }, Enum.EasingStyle.Linear); end; end; end); pcall(function() if getgenv().autoclickloop then getgenv().autoclickloop:Disconnect(); end; end); getgenv().autoclickloop = stepped:Connect(function() if getgenv().AutoClick then game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.WeaponAttackStart:FireServer() game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.GameService.WeaponAnimComplete:FireServer() end if getgenv().Speed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 200 end end)