Cheat For Flood Escape Classic – Auto Farm, Auto Button
if game.GameId == 16600266 then
local a = Instance.new("ScreenGui")
local c = Instance.new("Frame")
local d = Instance.new("TextButton")
local e = Instance.new("TextButton")
local f = Instance.new("TextButton")
local g = Instance.new("TextLabel")
local h = Instance.new("TextLabel")
local i = Instance.new("TextButton")
local j = Instance.new("TextButton")
a.Name = "Orange Wood#9779"
a.Parent = game:WaitForChild("CoreGui")
a.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
c.Name = "OrangeWood"
c.Parent = a
c.Active = true
c.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
c.Draggable = true
c.Position = UDim2.new(0.556368947, 61, 0.455681473, -11)
c.Size = UDim2.new(0, 283, 0, 344)
c.Visible = false
d.Name = "Reviz-Admin"
d.Parent = c
d.BackgroundColor3 = Color3.fromRGB(40, 56, 161)
d.BorderColor3 = Color3.fromRGB(0, 0, 0)
d.Position = UDim2.new(0.020904474, 0, 0.731481016, 0)
d.Size = UDim2.new(0, 271, 0, 40)
d.Font = Enum.Font.SourceSans
d.Text = "Reviz-Admin"
d.TextColor3 = Color3.fromRGB(0, 0, 0)
d.TextScaled = true
d.TextSize = 14.000
d.TextWrapped = true
e.Name = "Auto-Farm"
e.Parent = c
e.BackgroundColor3 = Color3.fromRGB(40, 56, 161)
e.BorderColor3 = Color3.fromRGB(0, 0, 0)
e.Position = UDim2.new(0.0209046602, 0, 0.278041929, 0)
e.Size = UDim2.new(0, 271, 0, 40)
e.Font = Enum.Font.SourceSans
e.Text = "Auto-Farm"
e.TextColor3 = Color3.fromRGB(0, 0, 0)
e.TextScaled = true
e.TextSize = 14.000
e.TextWrapped = true
f.Name = "points"
f.Parent = c
f.BackgroundColor3 = Color3.fromRGB(40, 56, 161)
f.BorderColor3 = Color3.fromRGB(0, 0, 0)
f.Position = UDim2.new(0.020904541, 0, 0.421750069, 0)
f.Size = UDim2.new(0, 271, 0, 40)
f.Font = Enum.Font.SourceSans
f.Text = "Lots of Points"
f.TextColor3 = Color3.fromRGB(0, 0, 0)
f.TextScaled = true
f.TextSize = 14.000
f.TextWrapped = true
g.Name = "Orange Wood#9779"
g.Parent = c
g.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
g.BackgroundTransparency = 1.000
g.Position = UDim2.new(0.210084036, 0, 0.903475046, 0)
g.Size = UDim2.new(0, 137, 0, 25)
g.Font = Enum.Font.SourceSans
g.Text = "By Orange Wood#9779/Espon"
g.TextColor3 = Color3.fromRGB(255, 255, 255)
g.TextSize = 14.000
h.Name = "Orange Wood#9779"
h.Parent = c
h.BackgroundColor3 = Color3.fromRGB(0, 68, 0)
h.BorderSizePixel = 0
h.Position = UDim2.new(0, 0, 0.119999997, 0)
h.Size = UDim2.new(0, 283, 0, 50)
h.Font = Enum.Font.SourceSans
h.Text = "Flooded v1.6|Fixed"
h.TextColor3 = Color3.fromRGB(0, 0, 0)
h.TextScaled = true
h.TextSize = 14.000
h.TextWrapped = true
i.Name = "Auto-Button&Code"
i.Parent = c
i.BackgroundColor3 = Color3.fromRGB(40, 56, 161)
i.BorderColor3 = Color3.fromRGB(0, 0, 0)
i.Position = UDim2.new(0.0202363655, 0, 0.577411234, 0)
i.Size = UDim2.new(0, 271, 0, 40)
i.Font = Enum.Font.SourceSans
i.Text = "Auto-Button&Code"
i.TextColor3 = Color3.fromRGB(0, 0, 0)
i.TextScaled = true
i.TextSize = 14.000
i.TextWrapped = true
j.Name = "Orange Wood#9779"
j.Parent = a
j.BackgroundColor3 = Color3.fromRGB(85, 255, 0)
j.Position = UDim2.new(0, 0, 0.509114563, 0)
j.Size = UDim2.new(0, 200, 0, 50)
j.Font = Enum.Font.SourceSans
j.Text = "Open"
j.TextColor3 = Color3.fromRGB(0, 0, 0)
j.TextScaled = true
j.TextSize = 14.000
j.TextWrapped = true
local function k()
local l = Instance.new("LocalScript", d)
l.Parent.MouseButton1Click:Connect(
function()
prefix = ";"
wait(0.3)
Commands = {
"[-] Reviz Admin v2 commands",
"[-] cmdbar is shown when ; is pressed.",
"[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player",
"[2] bring [plr] -- You need a tool! Will bring player to you",
"[3] spin [plr] -- You need a tool! Makes you and the player spin crazy",
"[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting",
"[5] attach [plr] -- You need a tool! Attaches you to player",
"[6] unattach [plr] -- Attempts to unattach you from a player",
"[7] follow [plr] -- Makes you follow behind the player",
"[8] unfollow",
"[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air",
"[10] trail [plr] -- The opposite of follow, you stay infront of player",
"[11] untrail",
"[12] orbit [plr] -- Makes you orbit the player",
"[13] unorbit",
"[14] fling [plr] -- Makes you fling the player",
"[15] unfling",
"[16] fecheck -- Checks if the game is FE or not",
"[17] void [plr] -- Teleports player to the void",
"[18] noclip -- Gives you noclip to walk through walls",
"[19] clip -- Removes noclip",
"[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default",
"[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default",
"[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default",
"[23] default -- Changes your speed, jumppower and hipheight to default values",
"[24] annoy [plr] -- Loop teleports you to the player",
"[25] unannoy",
"[26] headwalk [plr] -- Loop teleports you to the player head",
"[27] unheadwalk",
"[28] nolimbs -- Removes your arms and legs",
"[29] god -- Gives you FE Godmode",
"[30] drophats -- Drops your accessories",
"[31] droptool -- Drops any tool you have equipped",
"[32] loopdhats -- Loop drops your accessories",
"[33] unloopdhats",
"[34] loopdtool -- Loop drops any tools you have equipped",
"[35] unloopdtool",
"[36] invisible -- Gives you invisibility CREDIT TO TIMELESS",
"[37] view [plr] -- Changes your camera to the player character",
"[38] unview",
"[39] goto [plr] -- Teleports you to player",
"[40] fly -- Allows you to fly, credit to Infinite Yield",
"[41] unfly",
"[42] chat [msg] -- Makes you chat a message",
"[43] spam [msg] -- Spams a message",
"[44] unspam",
"[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second",
"[46] pmspam [plr] -- Spams a player in private message",
"[47] unpmspam",
"[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you",
"[49] uncfreeze [plr]",
"[50] unlockws -- Unlocks the workspace",
"[51] lockws -- Locks the workspace",
"[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you",
"[53] pstand -- Enables platform stand",
"[54] unpstand -- Disables platform stand",
"[55] blockhead -- Removes your head mesh",
"[56] sit",
"[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name",
"[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided",
"[59] hypertotal -- Loads in my FE GUI Hypertotal",
"[60] cmds -- Prints all commands",
"[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats",
"[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool",
"[63] spinner -- Makes you spin",
"[64] nospinner",
"[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom",
"[66] noreach -- Removes reach, must have tool equipped",
"[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying",
"[68] tp me [plr] -- Alternative to goto",
"[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player",
"[70] uncbring",
"[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players",
"[72] givetool [plr] -- Gives the tool you have equipped to the player",
"[73] glitch [plr] -- Glitches you and the player, looks very cool",
"[74] unglitch -- Unglitches you",
"[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode",
"[76] explorer -- Loads up DEX",
"[77] reset -- Resets your character.",
"[78] anim [id] -- Applies an animation on you, must be created by ROBLOX",
"[79] animgui -- Loads up Energize animations GUI",
"[80] savepos -- Saves your current position",
"[81] loadpos -- Teleports you to your saved position",
"[82] bang [plr] -- 18+ will not work if you have FE Godmode on",
"[83] unbang",
"[84] delcmdbar -- Removes the command bar completely",
"[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model",
"[86] shutdown -- Uses harkinians script to shutdown server",
"[87] respawn -- If grespawn doesnt work you can use respawn",
"[88] delobj [obj] -- Deletes a certain brick in workspace, client sided",
"[89] getplrs -- Prints all players in game",
"[90] deldecal -- Deletes all decals client sided",
"[91] opfinality -- Loads in my FE GUI Opfinality",
"[92] remotes -- Prints all remotes in the game in the console when added",
"[93] noremotes -- Stops printing remotes",
"[94] tpdefault -- Stops all loop teleports to a player",
"[95] stopsit -- Will not allow you to sit",
"[96] gosit -- Allows you to sit",
"[97] clicktp -- Enables click tp",
"[98] noclicktp -- Disables click tp",
"[99] toolson -- If any tools are dropped in the workspace you will automatically get them",
"[100] toolsoff -- Stops ;toolson",
"[101] version -- Gets the admin version",
"[102] state [num] -- Changes your humanoid state, ;unstate to stop.",
"[103] gravity [num] -- Changes workspace gravity default is 196.2",
"[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled",
"[105] clickdel -- Delete any block you press q on, client sided",
"[106] noclickdel -- Stops clickdel",
"[107] looprhats -- Loop removes mesh of your hats/loop block hats",
"[108] unlooprhats -- Stops loop removing mesh",
"[109] looprtool -- Loop removes mesh of your tool/loop block tools",
"[110] unlooprtool -- Stops loop removing mesh",
"[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player",
"[112] age [plr] -- Makes you chat the account age of the player",
"[113] id [plr] -- Makes you chat the account ID of the player",
"[114] .age [plr] -- Privately shows you the account age of the player",
"[115] .id [plr] -- Privately shows you the account ID of the player",
"[116] gameid -- Shows the game ID",
"[117] removeinvis -- Removes all invisible walls/parts, client sided",
"[118] removefog -- Removes fog, client sided",
"[119] disable -- Disables your character by removing humanoid",
"[120] enable -- Enables your character by adding humanoid",
"[121] prefix [key] -- Changes the prefix used, default is ;",
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
"[123] flyspeed [num] -- Change your fly speed, default is 1",
"[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on",
"[125] uncarpet -- Stops carpet player",
"[126] stare [plr] -- Turns your character to stare at another player",
"[127] unstare -- Stops stare player",
"[128] logchat -- Logs all chat (including /e and whispers) of all players",
"[129] unlogchat -- Disables logchat",
"[130] fixcam -- Fixes/resets your camera",
"[131] unstate -- Stops changing state"
}
speedget = 1
lplayer = game:GetService("Players").LocalPlayer
lplayer.CharacterAdded:Connect(
function(m)
spin = false
flying = false
staring = false
banpl = false
end
)
function change()
prefix = prefix
speedfly = speedfly
end
function GetPlayer(n)
local o = {}
local p = n:lower()
if p == "all" then
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(o, r)
end
elseif p == "others" then
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
if r.Name ~= lplayer.Name then
table.insert(o, r)
end
end
elseif p == "me" then
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
if r.Name == lplayer.Name then
table.insert(o, r)
end
end
else
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
if r.Name:lower():sub(1, #n) == n:lower() then
table.insert(o, r)
end
end
end
return o
end
local s = lplayer:GetMouse()
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0
adminversion = "Reviz Admin, Version 2.0"
flying = false
speedfly = 1
function plrchat(plr, t)
print(plr.Name .. ": " .. tick() .. "\n" .. t)
end
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
r.Chatted:connect(
function(t)
if chatlogs then
plrchat(r, t)
end
end
)
end
game:GetService("Players").PlayerAdded:connect(
function(plr)
plr.Chatted:connect(
function(t)
if chatlogs then
plrchat(plr, t)
end
end
)
end
)
local u = Instance.new("ScreenGui")
local v = Instance.new("Frame")
local w = Instance.new("TextBox")
u.Parent = game:GetService("CoreGui")
v.Parent = u
v.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
v.BackgroundTransparency = 0.3
v.Position = UDim2.new(0.5, 0, 0, 10)
v.Size = UDim2.new(0, 200, 0, 40)
v.Active = true
v.Draggable = true
w.Name = "CMDBAR"
w.Parent = v
w.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
w.BackgroundTransparency = 0.20000000298023
w.Size = UDim2.new(0, 180, 0, 20)
w.Position = UDim2.new(0.05, 0, 0.25, 0)
w.Font = Enum.Font.SourceSansLight
w.FontSize = Enum.FontSize.Size14
w.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
w.TextScaled = true
w.TextSize = 14
w.TextWrapped = true
w.Text = "Press ; to type, Enter to execute"
local x = Instance.new("ScreenGui")
local y = Instance.new("Frame")
local z = Instance.new("ScrollingFrame")
local A = Instance.new("TextLabel")
local B = Instance.new("TextButton")
x.Name = "CMDS"
x.Parent = game:GetService("CoreGui")
y.Name = "CMDSFRAME"
y.Parent = x
y.Active = true
y.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
y.BorderSizePixel = 0
y.Draggable = true
y.Position = UDim2.new(0, 315, 0, 100)
y.Size = UDim2.new(0, 275, 0, 275)
y.Visible = false
z.Parent = y
z.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
z.BorderSizePixel = 0
z.Position = UDim2.new(0, 0, 0.0729999989, 0)
z.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
z.CanvasSize = UDim2.new(0, 0, 10, 0)
A.Parent = z
A.BackgroundColor3 = Color3.new(1, 1, 1)
A.BackgroundTransparency = 1
A.Size = UDim2.new(0.930000007, 0, 1, 0)
A.Font = Enum.Font.SourceSans
A.FontSize = Enum.FontSize.Size18
A.Text =
"[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
A.TextColor3 = Color3.new(1, 1, 1)
A.TextSize = 15
A.TextWrapped = true
A.TextXAlignment = Enum.TextXAlignment.Left
A.TextYAlignment = Enum.TextYAlignment.Top
B.Name = "closegui"
B.Parent = y
B.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
B.BorderSizePixel = 0
B.Position = UDim2.new(0.995000005, 0, 0, 0)
B.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
B.Font = Enum.Font.SourceSansBold
B.FontSize = Enum.FontSize.Size24
B.Text = "X"
B.TextColor3 = Color3.new(1, 1, 1)
B.TextSize = 20
B.MouseButton1Click:connect(
function()
y.Visible = false
end
)
game:GetService("RunService").Stepped:connect(
function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector *
-5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame +
game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame +
Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(
lplayer.Character.Torso.Position,
game:GetService("Players")[stareplr.Name].Character.Torso.Position
)
end
end
)
game:GetService("RunService").Stepped:connect(
function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end
)
game:GetService("RunService").Stepped:connect(
function()
if droppinghats then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Parent = workspace
end
end
end
if droppingtools then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Parent = workspace
end
end
end
if removingmeshhats then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Handle.Mesh:Destroy()
end
end
end
end
)
game:GetService("RunService").Stepped:connect(
function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end
)
game:GetService("RunService").Stepped:connect(
function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end
)
plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(
function(C)
if C == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end
)
game:GetService("Workspace").ChildAdded:connect(
function(D)
if gettingtools then
if D:IsA("Tool") then
D.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
end
end
end
)
lplayer.Chatted:Connect(
function(E)
if string.sub(E, 1, 6) == prefix .. "kill " then
if string.sub(E, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000)
else
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000, 10, -100000))
wait(0.7)
H(lplayer, game:GetService("Players")[r.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = F
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
end
if string.sub(E, 1, 7) == prefix .. "bring " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame
end
end
local function M(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
H(game:GetService("Players")[r.Name], lplayer)
wait(0.2)
H(game:GetService("Players")[r.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.5)
M(lplayer, game:GetService("Players")[r.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = F
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 6) == prefix .. "spin " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
spinplr = r
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 7) == prefix .. "unspin" then
spin = false
end
if string.sub(E, 1, 8) == prefix .. "attach " then
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
attplr = r
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 10) == prefix .. "unattach " then
for q, r in pairs(GetPlayer(string.sub(E, 11))) do
local function M(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
M(lplayer, game:GetService("Players")[r.Name])
end
end
if string.sub(E, 1, 8) == prefix .. "follow " then
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
followed = true
flwplr = r
end
end
if string.sub(E, 1, 9) == prefix .. "unfollow" then
followed = false
end
if string.sub(E, 1, 10) == prefix .. "freefall " then
for q, r in pairs(GetPlayer(string.sub(E, 11))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 7) == prefix .. "trail " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
traill = true
trlplr = r
end
end
if string.sub(E, 1, 8) == prefix .. "untrail" then
traill = false
end
if string.sub(E, 1, 7) == prefix .. "orbit " then
if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
local N = Instance.new("RocketPropulsion")
N.Parent = lplayer.Character.HumanoidRootPart
N.Name = "Orbit"
N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart
N:Fire()
noclip = true
end
end
end
if string.sub(E, 1, 8) == prefix .. "unorbit" then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(E, 1, 7) == prefix .. "fling " then
if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
local O = Instance.new("RocketPropulsion")
O.Parent = lplayer.Character.HumanoidRootPart
O.CartoonFactor = 1
O.MaxThrust = 800000
O.MaxSpeed = 1000
O.ThrustP = 200000
O.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Head
O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart
O:Fire()
noclip = true
end
end
end
if string.sub(E, 1, 8) == prefix .. "unfling" then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(E, 1, 8) == prefix .. "fecheck" then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"}
)
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "FE is Disabled",
Text = "Filtering Disabled. Consider using a different admin script."
}
)
end
end
if string.sub(E, 1, 6) == prefix .. "void " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999, 0, 999999999999999)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 7) == prefix .. "noclip" then
noclip = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Noclip enabled", Text = "Type ;clip to disable"}
)
end
if string.sub(E, 1, 5) == prefix .. "clip" then
noclip = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Noclip disabled", Text = "Type ;noclip to enable"}
)
end
if string.sub(E, 1, 7) == prefix .. "speed " then
lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 8)
end
if string.sub(E, 1, 4) == prefix .. "ws " then
lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 5)
end
if string.sub(E, 1, 11) == prefix .. "hipheight " then
lplayer.Character.Humanoid.HipHeight = string.sub(E, 12)
end
if string.sub(E, 1, 4) == prefix .. "hh " then
lplayer.Character.Humanoid.HipHeight = string.sub(E, 5)
end
if string.sub(E, 1, 11) == prefix .. "jumppower " then
lplayer.Character.Humanoid.JumpPower = string.sub(E, 12)
end
if string.sub(E, 1, 4) == prefix .. "jp " then
lplayer.Character.Humanoid.JumpPower = string.sub(E, 5)
end
if string.sub(E, 1, 8) == prefix .. "default" then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(E, 1, 7) == prefix .. "annoy " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
annoying = true
annplr = r
end
end
if string.sub(E, 1, 8) == prefix .. "unannoy" then
annoying = false
end
if string.sub(E, 1, 10) == prefix .. "headwalk " then
for q, r in pairs(GetPlayer(string.sub(E, 11))) do
hwalk = true
hdwplr = r
end
end
if string.sub(E, 1, 11) == prefix .. "unheadwalk" then
hwalk = false
end
if string.sub(E, 1, 8) == prefix .. "nolimbs" then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(E, 1, 4) == prefix .. "god" then
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove"}
)
end
if string.sub(E, 1, 9) == prefix .. "drophats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Parent = workspace
end
end
end
if string.sub(E, 1, 9) == prefix .. "droptool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Parent = workspace
end
end
end
if string.sub(E, 1, 10) == prefix .. "loopdhats" then
droppinghats = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"}
)
end
if string.sub(E, 1, 12) == prefix .. "unloopdhats" then
droppinghats = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."}
)
end
if string.sub(E, 1, 10) == prefix .. "loopdtool" then
droppingtools = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"}
)
end
if string.sub(E, 1, 12) == prefix .. "unloopdtool" then
droppingtools = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."}
)
end
if string.sub(E, 1, 10) == prefix .. "invisible" then
Local = game:GetService("Players").LocalPlayer
Char = Local.Character
touched, tpdback = false, false
box = Instance.new("Part", workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10, 1, 10)
box.Position = Vector3.new(0, 10000, 0)
box.Touched:connect(
function(D)
if D.Parent.Name == Local.Name then
if touched == false then
touched = true
function apply()
if l.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end
end
if Char then
apply()
end
end
end
end
)
repeat
wait()
until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0, .5, 0))
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."}
)
end
if string.sub(E, 1, 6) == prefix .. "view " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
if game:GetService("Players")[r.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Head
end
end
end
if string.sub(E, 1, 7) == prefix .. "unview" then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(E, 1, 6) == prefix .. "goto " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(E, 1, 4) == prefix .. "fly" then
repeat
wait()
until lplayer and lplayer.Character and lplayer.Character:FindFirstChild("HumanoidRootPart") and
lplayer.Character:FindFirstChild("Humanoid")
repeat
wait()
until s
local P = lplayer.Character.HumanoidRootPart
local Q = {F = 0, B = 0, L = 0, R = 0}
local R = {F = 0, B = 0, L = 0, R = 0}
local S = speedget
local function T()
flying = true
local U = Instance.new("BodyGyro", P)
local V = Instance.new("BodyVelocity", P)
U.P = 9e4
U.maxTorque = Vector3.new(9e9, 9e9, 9e9)
U.cframe = P.CFrame
V.velocity = Vector3.new(0, 0.1, 0)
V.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(
function()
repeat
wait()
lplayer.Character.Humanoid.PlatformStand = true
if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then
S = 50
elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then
S = 0
end
if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then
V.velocity =
(workspace.CurrentCamera.CoordinateFrame.lookVector * (Q.F + Q.B) +
workspace.CurrentCamera.CoordinateFrame *
CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p -
workspace.CurrentCamera.CoordinateFrame.p) *
S
R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R}
elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then
V.velocity =
(workspace.CurrentCamera.CoordinateFrame.lookVector * (R.F + R.B) +
workspace.CurrentCamera.CoordinateFrame *
CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p -
workspace.CurrentCamera.CoordinateFrame.p) *
S
else
V.velocity = Vector3.new(0, 0.1, 0)
end
U.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
Q = {F = 0, B = 0, L = 0, R = 0}
R = {F = 0, B = 0, L = 0, R = 0}
S = 0
U:destroy()
V:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end
)
end
s.KeyDown:connect(
function(W)
if W:lower() == "w" then
Q.F = speedfly
elseif W:lower() == "s" then
Q.B = -speedfly
elseif W:lower() == "a" then
Q.L = -speedfly
elseif W:lower() == "d" then
Q.R = speedfly
end
end
)
s.KeyUp:connect(
function(W)
if W:lower() == "w" then
Q.F = 0
elseif W:lower() == "s" then
Q.B = 0
elseif W:lower() == "a" then
Q.L = 0
elseif W:lower() == "d" then
Q.R = 0
end
end
)
T()
end
if string.sub(E, 1, 6) == prefix .. "unfly" then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(E, 1, 6) == prefix .. "chat " then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
string.sub(E, 7),
"All"
)
end
if string.sub(E, 1, 6) == prefix .. "spam " then
spamtext = string.sub(E, 7)
spamming = true
end
if string.sub(E, 1, 7) == prefix .. "unspam" then
spamming = false
end
if string.sub(E, 1, 10) == prefix .. "spamwait " then
spamdelay = string.sub(E, 11)
end
if string.sub(E, 1, 8) == prefix .. "pmspam " then
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
pmspammed = r.Name
spammingpm = true
end
end
if string.sub(E, 1, 9) == prefix .. "unpmspam" then
spammingpm = false
end
if string.sub(E, 1, 9) == prefix .. "cfreeze " then
for q, r in pairs(GetPlayer(string.sub(E, 10))) do
r.Character["Left Leg"].Anchored = true
r.Character["Left Arm"].Anchored = true
r.Character["Right Leg"].Anchored = true
r.Character["Right Arm"].Anchored = true
r.Character.Torso.Anchored = true
r.Character.Head.Anchored = true
end
end
if string.sub(E, 1, 11) == prefix .. "uncfreeze " then
for q, r in pairs(GetPlayer(string.sub(E, 12))) do
r.Character["Left Leg"].Anchored = false
r.Character["Left Arm"].Anchored = false
r.Character["Right Leg"].Anchored = false
r.Character["Right Arm"].Anchored = false
r.Character.Torso.Anchored = false
r.Character.Head.Anchored = false
end
end
if string.sub(E, 1, 9) == prefix .. "unlockws" then
local X = game:GetService("Workspace"):getChildren()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Locked = false
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."}
)
end
if string.sub(E, 1, 7) == prefix .. "lockws" then
local X = game:GetService("Workspace"):getChildren()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Locked = true
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Locked = true
end
end
end
end
end
if string.sub(E, 1, 7) == prefix .. "btools" then
local Z = Instance.new("HopperBin", lplayer.Backpack)
Z.BinType = "Clone"
local _ = Instance.new("HopperBin", lplayer.Backpack)
_.BinType = "Hammer"
local a0 = Instance.new("HopperBin", lplayer.Backpack)
a0.BinType = "Grab"
end
if string.sub(E, 1, 7) == prefix .. "pstand" then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(E, 1, 9) == prefix .. "unpstand" then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(E, 1, 10) == prefix .. "blockhead" then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(E, 1, 4) == prefix .. "sit" then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(E, 1, 10) == prefix .. "bringobj " then
local function a1()
for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do
if a2.Name == string.sub(E, 11) then
a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame
a2.CanCollide = false
a2.Transparency = 0.7
wait()
a2.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
a2.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
a2.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
a1()
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "BringObj", Text = "BringObj enabled."}
)
end
if string.sub(E, 1, 7) == prefix .. "wsvis " then
vis = string.sub(E, 8)
local X = game:GetService("Workspace"):GetDescendants()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Transparency = vis
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Transparency = vis
end
end
end
end
end
if string.sub(E, 1, 11) == prefix .. "hypertotal" then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "HyperTotal GUI Loaded!"}
)
end
if string.sub(E, 1, 5) == prefix .. "cmds" then
y.Visible = true
end
if string.sub(E, 1, 10) == prefix .. "rmeshhats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(E, 1, 10) == prefix .. "blockhats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(E, 1, 10) == prefix .. "rmeshtool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(E, 1, 10) == prefix .. "blocktool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(E, 1, 8) == prefix .. "spinner" then
local a3 = Instance.new("RocketPropulsion")
a3.Parent = lplayer.Character.HumanoidRootPart
a3.Name = "Spinner"
a3.Target = lplayer.Character["Left Arm"]
a3:Fire()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Spinner enabled", Text = "Type ;nospinner to disable."}
)
end
if string.sub(E, 1, 10) == prefix .. "nospinner" then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(E, 1, 7) == prefix .. "reachd" then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
local X = Instance.new("SelectionBox", r.Handle)
X.Adornee = r.Handle
r.Handle.Size = Vector3.new(0.5, 0.5, 60)
r.GripPos = Vector3.new(0, 0, 0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."}
)
end
if string.sub(E, 1, 7) == prefix .. "reach " then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
handleSize = r.Handle.Size
wait()
local X = Instance.new("SelectionBox", r.Handle)
X.Name = "a"
X.Adornee = r.Handle
r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(E, 8))
r.GripPos = Vector3.new(0, 0, 0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."}
)
end
if string.sub(E, 1, 8) == prefix .. "noreach" then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
r.Handle.a:Destroy()
r.Handle.Size = handleSize
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Reach removed!", Text = "Removed reach from equipped sword."}
)
end
if string.sub(E, 1, 7) == prefix .. "rkill " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000, 10, -100000))
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 7) == prefix .. "tp me " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(E, 1, 8) == prefix .. "cbring " then
if string.sub(E, 9) == "all" or string.sub(E, 9) == "All" or string.sub(E, 9) == "ALL" then
cbringall = true
else
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
brplr = r.Name
end
end
cbring = true
end
if string.sub(E, 1, 9) == prefix .. "uncbring" then
cbring = false
cbringall = false
end
if string.sub(E, 1, 6) == prefix .. "swap " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.6)
H(lplayer, game:GetService("Players")[r.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = a4
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 8) == prefix .. "glitch " then
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000, 5000, 0)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(E, 1, 9) == prefix .. "unglitch" then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0, -5000000, 0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(E, 1, 9) == prefix .. "grespawn" then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000)
end
if string.sub(E, 1, 9) == prefix .. "explorer" then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "DEX Explorer has loaded."}
)
end
if string.sub(E, 1, 6) == prefix .. "anim " then
local a5 = Instance.new("Animation")
a5.AnimationId = "rbxassetid://" .. string.sub(E, 7)
local a6 = lplayer.Character.Humanoid:LoadAnimation(a5)
a6:Play(.1, 1, 1)
end
if string.sub(E, 1, 8) == prefix .. "animgui" then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "Energize Animations GUI has loaded."}
)
end
if string.sub(E, 1, 8) == prefix .. "savepos" then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Position Saved", Text = "Use ;loadpos to return to saved position."}
)
end
if string.sub(E, 1, 8) == prefix .. "loadpos" then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(E, 1, 6) == prefix .. "bang " then
for q, r in pairs(GetPlayer(string.sub(E, 7))) do
local a7 = Instance.new("Animation")
a7.AnimationId = "rbxassetid://148840371"
local a8 = lplayer.Character.Humanoid:LoadAnimation(a7)
a8:Play(.1, 1, 1)
bplrr = r.Name
banpl = true
end
end
if string.sub(E, 1, 7) == prefix .. "unbang" then
banpl = false
end
if string.sub(E, 1, 10) == prefix .. "bringmod " then
local function a9()
for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do
if a2.Name == string.sub(E, 11) then
for q, aa in pairs(a2:GetDescendants()) do
if aa:IsA("BasePart") then
aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame
aa.CanCollide = false
aa.Transparency = 0.7
wait()
aa.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
aa.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
aa.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
a9()
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "BringMod", Text = "BringMod enabled."}
)
end
if string.sub(E, 1, 8) == prefix .. "respawn" then
local ab = Instance.new("Model", workspace)
ab.Name = "re " .. lplayer.Name
local hum = Instance.new("Humanoid", ab)
local ac = Instance.new("Part", ab)
ac.Name = "Torso"
ac.CanCollide = false
ac.Transparency = 1
lplayer.Character = ab
end
if string.sub(E, 1, 9) == prefix .. "shutdown" then
game:GetService "RunService".Stepped:Connect(
function()
pcall(
function()
for q, r in pairs(game:GetService "Players":GetPlayers()) do
if r.Character ~= nil and r.Character:FindFirstChild "Head" then
for ad, ae in pairs(r.Character.Head:GetChildren()) do
if ae:IsA "Sound" then
ae.Playing = true
ae.CharacterSoundEvent:FireServer(true, true)
end
end
end
end
end
)
end
)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."}
)
end
if string.sub(E, 1, 8) == prefix .. "delobj " then
objtodel = string.sub(E, 9)
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r.Name == objtodel then
r:Destroy()
end
end
end
if string.sub(E, 1, 8) == prefix .. "getplrs" then
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
print(r)
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printed", Text = "Players have been printed to console. (F9)"}
)
end
if string.sub(E, 1, 9) == prefix .. "deldecal" then
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r:IsA("Decal") then
r:Destroy()
end
end
end
if string.sub(E, 1, 11) == prefix .. "opfinality" then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "OpFinality GUI has loaded."}
)
end
if string.sub(E, 1, 8) == prefix .. "remotes" then
remotes = true
added = true
game.DescendantAdded:connect(
function(af)
if added == true then
if remotes == true then
if af:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. af:GetFullName() .. " | RemoteEvent")
print(" game." .. af:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end
end
end
end
)
game.DescendantAdded:connect(
function(ag)
if added == true then
if remotes == true then
if ag:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. ag:GetFullName() .. " | RemoteFunction")
print(
" game." .. ag:GetFullName() .. " | RemoteFunction",
5,
102,
198,
true
)
end
end
end
end
)
game.DescendantAdded:connect(
function(ah)
if added == true then
if binds == true then
if ah:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. ah:GetFullName() .. " | BindableFunction")
print(
" game." .. ah:GetFullName() .. " | BindableFunction",
239,
247,
4,
true
)
end
end
end
end
)
game.DescendantAdded:connect(
function(ai)
if added == true then
if binds == true then
if ai:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. ai:GetFullName() .. " | BindableEvent")
print(
" game." .. ai:GetFullName() .. " | BindableEvent",
13,
193,
22,
true
)
end
end
end
end
)
if binds == true then
for q, r in pairs(game:GetDescendants()) do
if r:IsA("BindableFunction") then
print(" game." .. r:GetFullName() .. " | BindableFunction")
print(" game." .. r:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
end
end
for q, r in pairs(game:GetDescendants()) do
if r:IsA("BindableEvent") then
warn(" game." .. r:GetFullName() .. " | BindableEvent")
print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end
end
else
print("Off")
end
if remotes == true then
for q, r in pairs(game:GetDescendants()) do
if r:IsA("RemoteFunction") then
warn(" game." .. r:GetFullName() .. " | RemoteFunction")
print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end
end
wait()
for q, r in pairs(game:GetDescendants()) do
if r:IsA("RemoteEvent") then
print(" game." .. r:GetFullName() .. " | RemoteEvent")
print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end
end
else
print("Off")
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printing Remotes", Text = "Type ;noremotes to disable."}
)
end
if string.sub(E, 1, 10) == prefix .. "noremotes" then
remotes = false
added = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."}
)
end
if string.sub(E, 1, 10) == prefix .. "tpdefault" then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(E, 1, 8) == prefix .. "stopsit" then
stopsitting = true
end
if string.sub(E, 1, 6) == prefix .. "gosit" then
stopsitting = false
end
if string.sub(E, 1, 8) == prefix .. "version" then
print(adminversion)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Version", Text = adminversion}
)
end
if string.sub(E, 1, 8) == prefix .. "clicktp" then
clickgoto = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click TP", Text = "Press E to teleport to mouse position, ;noclicktp to stop"}
)
end
if string.sub(E, 1, 9) == prefix .. "clickdel" then
clickdel = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click Delete", Text = "Press E to delete part at mouse, ;noclickdel to stop"}
)
end
if string.sub(E, 1, 11) == prefix .. "noclickdel" then
clickdel = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click Delete", Text = "Click delete has been disabled."}
)
end
if string.sub(E, 1, 10) == prefix .. "noclicktp" then
clickgoto = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click TP", Text = "Click TP has been disabled."}
)
end
if string.sub(E, 1, 8) == prefix .. "toolson" then
gettingtools = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Tools Enabled", Text = "Automatically colleting tools dropped."}
)
end
if string.sub(E, 1, 9) == prefix .. "toolsoff" then
gettingtools = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Tools Disabled", Text = "Click TP has been disabled."}
)
end
if string.sub(E, 1, 10) == prefix .. "delcmdbar" then
u:Destroy()
end
if string.sub(E, 1, 6) == prefix .. "reset" then
lplayer.Character.Head:Destroy()
end
if string.sub(E, 1, 7) == prefix .. "state " then
statechosen = string.sub(E, 8)
changingstate = true
end
if string.sub(E, 1, 9) == prefix .. "gravity " then
game:GetService("Workspace").Gravity = string.sub(E, 10)
end
if string.sub(E, 1, 10) == prefix .. "looprhats" then
removingmeshhats = true
end
if string.sub(E, 1, 12) == prefix .. "unlooprhats" then
removingmeshhats = false
end
if string.sub(E, 1, 10) == prefix .. "looprtool" then
removingmeshtool = true
end
if string.sub(E, 1, 12) == prefix .. "unlooprtool" then
removingmeshtool = false
end
if string.sub(E, 1, 10) == prefix .. "givetool " then
for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if r:IsA("Tool") then
for q, I in pairs(GetPlayer(string.sub(E, 11))) do
r.Parent = I.Character
end
end
end
end
if string.sub(E, 1, 14) == prefix .. "givealltools " then
for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if r:IsA("Tool") then
r.Parent = lplayer.Character
wait()
for q, I in pairs(GetPlayer(string.sub(E, 15))) do
r.Parent = I.Character
end
end
end
end
if string.sub(E, 1, 5) == prefix .. "age " then
for q, I in pairs(GetPlayer(string.sub(E, 6))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
I.Name .. " Account Age: " .. I.AccountAge .. " days!",
"All"
)
end
end
if string.sub(E, 1, 4) == prefix .. "id " then
for q, I in pairs(GetPlayer(string.sub(E, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
I.Name .. " Account ID: " .. I.UserId,
"All"
)
end
end
if string.sub(E, 1, 6) == prefix .. ".age " then
for q, I in pairs(GetPlayer(string.sub(E, 7))) do
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name}
)
end
end
if string.sub(E, 1, 5) == prefix .. ".id " then
for q, I in pairs(GetPlayer(string.sub(E, 6))) do
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name}
)
end
end
if string.sub(E, 1, 7) == prefix .. "gameid" then
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Game ID", Text = "Game ID: " .. game.GameId}
)
end
if string.sub(E, 1, 4) == prefix .. "pgs" then
local aj = game:GetService("Workspace"):PGSIsEnabled()
if aj == true then
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"}
)
else
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"}
)
end
end
if string.sub(E, 1, 12) == prefix .. "removeinvis" then
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r:IsA("Part") then
if r.Transparency == 1 then
if r.Name ~= "HumanoidRootPart" then
r:Destroy()
end
end
end
end
end
if string.sub(E, 1, 10) == prefix .. "removefog" then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(E, 1, 8) == prefix .. "disable" then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(E, 1, 7) == prefix .. "enable" then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(E, 1, 8) == prefix .. "prefix " then
prefix = string.sub(E, 9, 9)
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Prefix changed!",
Text = "Prefix is now " .. prefix .. ". Use ;resetprefix to reset to ;"
}
)
end
if string.sub(E, 1, 12) == ";resetprefix" then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Prefix changed!",
Text = "Prefix is now " .. prefix .. ". Make sure it's one key!"
}
)
end
if string.sub(E, 1, 10) == prefix .. "flyspeed " then
speedfly = string.sub(E, 11)
wait()
change()
end
if string.sub(E, 1, 8) == prefix .. "carpet " then
for q, r in pairs(GetPlayer(string.sub(E, 9))) do
local ak = Instance.new("Animation")
ak.AnimationId = "rbxassetid://282574440"
local al = lplayer.Character.Humanoid:LoadAnimation(ak)
al:Play(.1, 1, 1)
bplrr = r.Name
banpl = true
end
end
if string.sub(E, 1, 9) == prefix .. "uncarpet" then
banpl = false
end
if string.sub(E, 1, 7) == prefix .. "stare " then
for q, r in pairs(GetPlayer(string.sub(E, 8))) do
staring = true
stareplr = r
end
end
if string.sub(E, 1, 8) == prefix .. "unstare" then
staring = false
end
if string.sub(E, 1, 8) == prefix .. "logchat" then
chatlogs = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "LogChat enabled", Text = "Now logging all player chat."}
)
end
if string.sub(E, 1, 10) == prefix .. "unlogchat" then
chatlogs = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "LogChat disabled", Text = "Stopped logging all player chat."}
)
end
if string.sub(E, 1, 7) == prefix .. "fixcam" then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(E, 1, 8) == prefix .. "unstate" then
changingstate = false
end
end
)
local function H()
for q, I in ipairs(game:GetService("Players"):GetPlayers()) do
if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then
if I.Name == brplr then
I.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function am()
for q, I in ipairs(game:GetService("Players"):GetPlayers()) do
if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then
I.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(
function()
while wait(spamdelay) do
if spamming == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
spamtext,
"All"
)
end
end
end
)
spawn(
function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
"/w " ..
pmspammed ..
" @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
"All"
)
end
end
end
)
spawn(
function()
while wait() do
if cbring == true then
H()
end
end
end
)
spawn(
function()
while wait() do
if cbringall == true then
am()
end
end
end
)
s.KeyDown:connect(
function(an)
if an == prefix then
w:CaptureFocus()
end
end
)
w.FocusLost:connect(
function(ao)
if ao then
if string.sub(w.Text, 1, 5) == "kill " then
if string.sub(w.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000)
else
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000, 10, -100000))
wait(0.7)
H(lplayer, game:GetService("Players")[r.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = F
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
end
if string.sub(w.Text, 1, 6) == "bring " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame
end
end
local function M(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
H(game:GetService("Players")[r.Name], lplayer)
wait(0.2)
H(game:GetService("Players")[r.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.5)
M(lplayer, game:GetService("Players")[r.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = F
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 5) == "spin " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
spinplr = r
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 6) == "unspin" then
spin = false
end
if string.sub(w.Text, 1, 7) == "attach " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
attplr = r
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 9) == "unattach " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do
local function M(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
M(lplayer, game:GetService("Players")[r.Name])
end
end
if string.sub(w.Text, 1, 7) == "follow " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
followed = true
flwplr = r
end
end
if string.sub(w.Text, 1, 8) == "unfollow" then
followed = false
end
if string.sub(w.Text, 1, 9) == "freefall " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 6) == "trail " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
traill = true
trlplr = r
end
end
if string.sub(w.Text, 1, 7) == "untrail" then
traill = false
end
if string.sub(w.Text, 1, 6) == "orbit " then
if
string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or
string.sub(w.Text, 7) == "me"
then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
local N = Instance.new("RocketPropulsion")
N.Parent = lplayer.Character.HumanoidRootPart
N.Name = "Orbit"
N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart
N:Fire()
noclip = true
end
end
end
if string.sub(w.Text, 1, 7) == "unorbit" then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(w.Text, 1, 6) == "fling " then
if
string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or
string.sub(w.Text, 7) == "me"
then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
local O = Instance.new("RocketPropulsion")
O.Parent = lplayer.Character.HumanoidRootPart
O.CartoonFactor = 1
O.MaxThrust = 800000
O.MaxSpeed = 1000
O.ThrustP = 200000
O.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Head
O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart
O:Fire()
noclip = true
end
end
end
if string.sub(w.Text, 1, 7) == "unfling" then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(w.Text, 1, 7) == "fecheck" then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"}
)
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "FE is Disabled",
Text = "Filtering Disabled. Consider using a different admin script."
}
)
end
end
if string.sub(w.Text, 1, 5) == "void " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999, 0, 999999999999999)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 6) == "noclip" then
noclip = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Noclip enabled", Text = "Type ;clip to disable"}
)
end
if string.sub(w.Text, 1, 4) == "clip" then
noclip = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Noclip disabled", Text = "Type ;noclip to enable"}
)
end
if string.sub(w.Text, 1, 6) == "speed " then
lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 7)
end
if string.sub(w.Text, 1, 3) == "ws " then
lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 4)
end
if string.sub(w.Text, 1, 10) == "hipheight " then
lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 11)
end
if string.sub(w.Text, 1, 3) == "hh " then
lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 4)
end
if string.sub(w.Text, 1, 10) == "jumppower " then
lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 11)
end
if string.sub(w.Text, 1, 3) == "jp " then
lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 4)
end
if string.sub(w.Text, 1, 7) == "default" then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(w.Text, 1, 6) == "annoy " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
annoying = true
annplr = r
end
end
if string.sub(w.Text, 1, 7) == "unannoy" then
annoying = false
end
if string.sub(w.Text, 1, 9) == "headwalk " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do
hwalk = true
hdwplr = r
end
end
if string.sub(w.Text, 1, 10) == "unheadwalk" then
hwalk = false
end
if string.sub(w.Text, 1, 7) == "nolimbs" then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(w.Text, 1, 3) == "god" then
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove."}
)
end
if string.sub(w.Text, 1, 8) == "drophats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Parent = workspace
end
end
end
if string.sub(w.Text, 1, 8) == "droptool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Parent = workspace
end
end
end
if string.sub(w.Text, 1, 9) == "loopdhats" then
droppinghats = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"}
)
end
if string.sub(w.Text, 1, 11) == "unloopdhats" then
droppinghats = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."}
)
end
if string.sub(w.Text, 1, 9) == "loopdtool" then
droppingtools = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"}
)
end
if string.sub(w.Text, 1, 11) == "unloopdtool" then
droppingtools = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."}
)
end
if string.sub(w.Text, 1, 9) == "invisible" then
Local = game:GetService("Players").LocalPlayer
Char = Local.Character
touched, tpdback = false, false
box = Instance.new("Part", workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10, 1, 10)
box.Position = Vector3.new(0, 10000, 0)
box.Touched:connect(
function(D)
if D.Parent.Name == Local.Name then
if touched == false then
touched = true
function apply()
if l.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end
end
if Char then
apply()
end
end
end
end
)
repeat
wait()
until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0, .5, 0))
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."}
)
end
if string.sub(w.Text, 1, 5) == "view " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
if game:GetService("Players")[r.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[r.Name].Character.Head
end
end
end
if string.sub(w.Text, 1, 6) == "unview" then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(w.Text, 1, 5) == "goto " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(w.Text, 1, 3) == "fly" then
repeat
wait()
until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild("HumanoidRootPart") and
lplayer.Character:FindFirstChild("Humanoid")
repeat
wait()
until s
local P = lplayer.Character.HumanoidRootPart
local Q = {F = 0, B = 0, L = 0, R = 0}
local R = {F = 0, B = 0, L = 0, R = 0}
local S = speedget
local function T()
flying = true
local U = Instance.new("BodyGyro", P)
local V = Instance.new("BodyVelocity", P)
U.P = 9e4
U.maxTorque = Vector3.new(9e9, 9e9, 9e9)
U.cframe = P.CFrame
V.velocity = Vector3.new(0, 0.1, 0)
V.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(
function()
repeat
wait()
lplayer.Character.Humanoid.PlatformStand = true
if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then
S = 50
elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then
S = 0
end
if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then
V.velocity =
(workspace.CurrentCamera.CoordinateFrame.lookVector *
(Q.F + Q.B) +
workspace.CurrentCamera.CoordinateFrame *
CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p -
workspace.CurrentCamera.CoordinateFrame.p) *
S
R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R}
elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then
V.velocity =
(workspace.CurrentCamera.CoordinateFrame.lookVector *
(R.F + R.B) +
workspace.CurrentCamera.CoordinateFrame *
CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p -
workspace.CurrentCamera.CoordinateFrame.p) *
S
else
V.velocity = Vector3.new(0, 0.1, 0)
end
U.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
Q = {F = 0, B = 0, L = 0, R = 0}
R = {F = 0, B = 0, L = 0, R = 0}
S = 0
U:destroy()
V:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end
)
end
s.KeyDown:connect(
function(W)
if W:lower() == "w" then
Q.F = speedfly
elseif W:lower() == "s" then
Q.B = -speedfly
elseif W:lower() == "a" then
Q.L = -speedfly
elseif W:lower() == "d" then
Q.R = speedfly
end
end
)
s.KeyUp:connect(
function(W)
if W:lower() == "w" then
Q.F = 0
elseif W:lower() == "s" then
Q.B = 0
elseif W:lower() == "a" then
Q.L = 0
elseif W:lower() == "d" then
Q.R = 0
end
end
)
T()
end
if string.sub(w.Text, 1, 5) == "unfly" then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(w.Text, 1, 5) == "chat " then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
string.sub(w.Text, 6),
"All"
)
end
if string.sub(w.Text, 1, 5) == "spam " then
spamtext = string.sub(w.Text, 6)
spamming = true
end
if string.sub(w.Text, 1, 6) == "unspam" then
spamming = false
end
if string.sub(w.Text, 1, 9) == "spamwait " then
spamdelay = string.sub(w.Text, 10)
end
if string.sub(w.Text, 1, 7) == "pmspam " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
pmspammed = r.Name
spammingpm = true
end
end
if string.sub(w.Text, 1, 8) == "unpmspam" then
spammingpm = false
end
if string.sub(w.Text, 1, 8) == "cfreeze " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 9))) do
r.Character["Left Leg"].Anchored = true
r.Character["Left Arm"].Anchored = true
r.Character["Right Leg"].Anchored = true
r.Character["Right Arm"].Anchored = true
r.Character.Torso.Anchored = true
r.Character.Head.Anchored = true
end
end
if string.sub(w.Text, 1, 10) == "uncfreeze " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 11))) do
r.Character["Left Leg"].Anchored = false
r.Character["Left Arm"].Anchored = false
r.Character["Right Leg"].Anchored = false
r.Character["Right Arm"].Anchored = false
r.Character.Torso.Anchored = false
r.Character.Head.Anchored = false
end
end
if string.sub(w.Text, 1, 8) == "unlockws" then
local X = game:GetService("Workspace"):getChildren()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Locked = false
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."}
)
end
if string.sub(w.Text, 1, 6) == "lockws" then
local X = game:GetService("Workspace"):getChildren()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Locked = true
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Locked = true
end
end
end
end
end
if string.sub(w.Text, 1, 6) == "btools" then
local Z = Instance.new("HopperBin", lplayer.Backpack)
Z.BinType = "Clone"
local _ = Instance.new("HopperBin", lplayer.Backpack)
_.BinType = "Hammer"
local a0 = Instance.new("HopperBin", lplayer.Backpack)
a0.BinType = "Grab"
end
if string.sub(w.Text, 1, 6) == "pstand" then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(w.Text, 1, 8) == "unpstand" then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(w.Text, 1, 9) == "blockhead" then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(w.Text, 1, 3) == "sit" then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(w.Text, 1, 9) == "bringobj " then
local function a1()
for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do
if a2.Name == string.sub(w.Text, 10) then
a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame
a2.CanCollide = false
a2.Transparency = 0.7
wait()
a2.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
a2.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
a2.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
a1()
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "BringObj", Text = "BringObj enabled."}
)
end
if string.sub(w.Text, 1, 6) == "wsvis " then
vis = string.sub(w.Text, 7)
local X = game:GetService("Workspace"):GetDescendants()
for q = 1, #X do
if X[q].className == "Part" then
X[q].Transparency = vis
elseif X[q].className == "Model" then
local Y = X[q]:getChildren()
for q = 1, #Y do
if Y[q].className == "Part" then
Y[q].Transparency = vis
end
end
end
end
end
if string.sub(w.Text, 1, 10) == "hypertotal" then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "HyperTotal GUI Loaded!"}
)
end
if string.sub(w.Text, 1, 4) == "cmds" then
y.Visible = true
end
if string.sub(w.Text, 1, 9) == "rmeshhats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(w.Text, 1, 9) == "blockhats" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Accessory") or r:IsA("Hat") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(w.Text, 1, 9) == "rmeshtool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(w.Text, 1, 9) == "blocktool" then
for q, r in pairs(lplayer.Character:GetChildren()) do
if r:IsA("Tool") then
r.Handle.Mesh:Destroy()
end
end
end
if string.sub(w.Text, 1, 7) == "spinner" then
local a3 = Instance.new("RocketPropulsion")
a3.Parent = lplayer.Character.HumanoidRootPart
a3.Name = "Spinner"
a3.Target = lplayer.Character["Left Arm"]
a3:Fire()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Spinner enabled", Text = "Type ;nospinner to disable."}
)
end
if string.sub(w.Text, 1, 9) == "nospinner" then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(w.Text, 1, 6) == "reachd" then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
local X = Instance.new("SelectionBox", r.Handle)
X.Adornee = r.Handle
r.Handle.Size = Vector3.new(0.5, 0.5, 60)
r.GripPos = Vector3.new(0, 0, 0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Reach applied!",
Text = "Applied to equipped sword. Use ;noreach to disable."
}
)
end
if string.sub(w.Text, 1, 6) == "reach " then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
local X = Instance.new("SelectionBox", r.Handle)
X.Name = "Reach"
X.Adornee = r.Handle
r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(w.Text, 7))
r.GripPos = Vector3.new(0, 0, 0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Reach applied!",
Text = "Applied to equipped sword. Use ;noreach to disable."
}
)
end
if string.sub(w.Text, 1, 7) == "noreach" then
for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do
if r:isA("Tool") then
r.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Reach removed!", Text = "Removed reach from equipped sword."}
)
end
if string.sub(w.Text, 1, 6) == "rkill " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000, 10, -100000))
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 6) == "tp me " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(w.Text, 1, 7) == "cbring " then
if
string.sub(w.Text, 8) == "all" or string.sub(w.Text, 8) == "All" or
string.sub(w.Text, 8) == "ALL"
then
cbringall = true
else
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
brplr = r.Name
end
end
cbring = true
end
if string.sub(w.Text, 1, 8) == "uncbring" then
cbring = false
cbringall = false
end
if string.sub(w.Text, 1, 5) == "swap " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
local F = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
local function H(I, J)
local K, L = I.Character, J.Character
if K and L then
K:MoveTo(L.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = F
wait(0.6)
H(lplayer, game:GetService("Players")[r.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = a4
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 7) == "glitch " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local G = lplayer.Character["1"]:Clone()
G.Parent = lplayer.Character
G.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do
lplayer.Character.Humanoid:EquipTool(r)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[r.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000, 5000, 0)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "Tools needed!",
Text = "You need a tool in your backpack for this command!"
}
)
end
end
if string.sub(w.Text, 1, 8) == "unglitch" then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0, -5000000, 0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(w.Text, 1, 8) == "grespawn" then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000)
end
if string.sub(w.Text, 1, 8) == "explorer" then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "DEX Explorer has loaded."}
)
end
if string.sub(w.Text, 1, 5) == "anim " then
local a5 = Instance.new("Animation")
a5.AnimationId = "rbxassetid://" .. string.sub(w.Text, 6)
local a6 = lplayer.Character.Humanoid:LoadAnimation(a5)
a6:Play(.1, 1, 1)
end
if string.sub(w.Text, 1, 7) == "animgui" then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "Energize Animations GUI has loaded."}
)
end
if string.sub(w.Text, 1, 7) == "savepos" then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Position Saved", Text = "Use ;loadpos to return to saved position."}
)
end
if string.sub(w.Text, 1, 7) == "loadpos" then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(w.Text, 1, 5) == "bang " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do
local a7 = Instance.new("Animation")
a7.AnimationId = "rbxassetid://148840371"
local a8 = lplayer.Character.Humanoid:LoadAnimation(a7)
a8:Play(.1, 1, 1)
bplrr = r.Name
banpl = true
end
end
if string.sub(w.Text, 1, 6) == "unbang" then
banpl = false
end
if string.sub(w.Text, 1, 9) == "bringmod " then
local function a9()
for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do
if a2.Name == string.sub(w.Text, 10) then
for q, aa in pairs(a2:GetDescendants()) do
if aa:IsA("BasePart") then
aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame
aa.CanCollide = false
aa.Transparency = 0.7
wait()
aa.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
aa.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
aa.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
a9()
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "BringMod", Text = "BringMod enabled."}
)
end
if string.sub(w.Text, 1, 7) == "respawn" then
local ab = Instance.new("Model", workspace)
ab.Name = "re " .. lplayer.Name
local hum = Instance.new("Humanoid", ab)
local ac = Instance.new("Part", ab)
ac.Name = "Torso"
ac.CanCollide = false
ac.Transparency = 1
lplayer.Character = ab
end
if string.sub(w.Text, 1, 8) == "shutdown" then
game:GetService "RunService".Stepped:Connect(
function()
pcall(
function()
for q, r in pairs(game:GetService "Players":GetPlayers()) do
if r.Character ~= nil and r.Character:FindFirstChild "Head" then
for ad, ae in pairs(r.Character.Head:GetChildren()) do
if ae:IsA "Sound" then
ae.Playing = true
ae.CharacterSoundEvent:FireServer(true, true)
end
end
end
end
end
)
end
)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."}
)
end
if string.sub(w.Text, 1, 7) == "delobj " then
objtodel = string.sub(w.Text, 8)
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r.Name == objtodel then
r:Destroy()
end
end
end
if string.sub(w.Text, 1, 7) == "getplrs" then
for q, r in pairs(game:GetService("Players"):GetPlayers()) do
print(r)
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printed", Text = "Players have been printed to console. (F9)"}
)
end
if string.sub(w.Text, 1, 8) == "deldecal" then
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r:IsA("Decal") then
r:Destroy()
end
end
end
if string.sub(w.Text, 1, 10) == "opfinality" then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Success!", Text = "OpFinality GUI has loaded."}
)
end
if string.sub(w.Text, 1, 7) == "remotes" then
remotes = true
added = true
game.DescendantAdded:connect(
function(af)
if added == true then
if remotes == true then
if af:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. af:GetFullName() .. " | RemoteEvent")
print(
" game." .. af:GetFullName() .. " | RemoteEvent",
247,
0,
0,
true
)
end
end
end
end
)
game.DescendantAdded:connect(
function(ag)
if added == true then
if remotes == true then
if ag:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. ag:GetFullName() .. " | RemoteFunction")
print(
" game." .. ag:GetFullName() .. " | RemoteFunction",
5,
102,
198,
true
)
end
end
end
end
)
game.DescendantAdded:connect(
function(ah)
if added == true then
if binds == true then
if ah:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. ah:GetFullName() .. " | BindableFunction")
print(
" game." .. ah:GetFullName() .. " | BindableFunction",
239,
247,
4,
true
)
end
end
end
end
)
game.DescendantAdded:connect(
function(ai)
if added == true then
if binds == true then
if ai:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. ai:GetFullName() .. " | BindableEvent")
print(
" game." .. ai:GetFullName() .. " | BindableEvent",
13,
193,
22,
true
)
end
end
end
end
)
if binds == true then
for q, r in pairs(game:GetDescendants()) do
if r:IsA("BindableFunction") then
print(" game." .. r:GetFullName() .. " | BindableFunction")
print(
" game." .. r:GetFullName() .. " | BindableFunction",
239,
247,
4,
true
)
end
end
for q, r in pairs(game:GetDescendants()) do
if r:IsA("BindableEvent") then
warn(" game." .. r:GetFullName() .. " | BindableEvent")
print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
end
end
else
print("Off")
end
if remotes == true then
for q, r in pairs(game:GetDescendants()) do
if r:IsA("RemoteFunction") then
warn(" game." .. r:GetFullName() .. " | RemoteFunction")
print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
end
end
wait()
for q, r in pairs(game:GetDescendants()) do
if r:IsA("RemoteEvent") then
print(" game." .. r:GetFullName() .. " | RemoteEvent")
print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end
end
else
print("Off")
end
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printing Remotes", Text = "Type ;noremotes to disable."}
)
end
if string.sub(w.Text, 1, 9) == "noremotes" then
remotes = false
added = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."}
)
end
if string.sub(w.Text, 1, 9) == "tpdefault" then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(w.Text, 1, 7) == "stopsit" then
stopsitting = true
end
if string.sub(w.Text, 1, 5) == "gosit" then
stopsitting = false
end
if string.sub(w.Text, 1, 7) == "version" then
print(adminversion)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Version", Text = adminversion}
)
end
if string.sub(w.Text, 1, 7) == "clicktp" then
clickgoto = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click TP", Text = "Press E to teleport to mouse position"}
)
end
if string.sub(w.Text, 1, 9) == "noclicktp" then
clickgoto = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Click TP", Text = "Click TP has been disabled."}
)
end
if string.sub(w.Text, 1, 7) == "toolson" then
gettingtools = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Tools Enabled", Text = "Automatically colleting tools dropped."}
)
end
if string.sub(w.Text, 1, 8) == "toolsoff" then
gettingtools = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Tools Disabled", Text = "Click TP has been disabled."}
)
end
if string.sub(w.Text, 1, 9) == "delcmdbar" then
u:Destroy()
end
if string.sub(w.Text, 1, 5) == "reset" then
lplayer.Character.Head:Destroy()
end
if string.sub(w.Text, 1, 6) == "state " then
statechosen = string.sub(w.Text, 7)
changingstate = true
end
if string.sub(w.Text, 1, 8) == "gravity " then
game:GetService("Workspace").Gravity = string.sub(w.Text, 9)
end
if string.sub(w.Text, 1, 9) == "looprhats" then
removingmeshhats = true
end
if string.sub(w.Text, 1, 11) == "unlooprhats" then
removingmeshhats = false
end
if string.sub(w.Text, 1, 9) == "looprtool" then
removingmeshtool = true
end
if string.sub(w.Text, 1, 11) == "unlooprtool" then
removingmeshtool = false
end
if string.sub(w.Text, 1, 9) == "givetool " then
for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if r:IsA("Tool") then
for q, I in pairs(GetPlayer(string.sub(w.Text, 10))) do
r.Parent = I.Character
end
end
end
end
if string.sub(w.Text, 1, 4) == "age " then
for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
I.Name .. " Account Age: " .. I.AccountAge .. " days!",
"All"
)
end
end
if string.sub(w.Text, 1, 3) == "id " then
for q, I in pairs(GetPlayer(string.sub(w.Text, 4))) do
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
I.Name .. " Account ID: " .. I.UserId,
"All"
)
end
end
if string.sub(w.Text, 1, 5) == ".age " then
for q, I in pairs(GetPlayer(string.sub(w.Text, 6))) do
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name}
)
end
end
if string.sub(w.Text, 1, 4) == ".id " then
for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name}
)
end
end
if string.sub(w.Text, 1, 6) == "gameid" then
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Game ID", Text = "Game ID: " .. game.GameId}
)
end
if string.sub(w.Text, 1, 3) == "pgs" then
local aj = game:GetService("Workspace"):PGSIsEnabled()
if aj == true then
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"}
)
else
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"}
)
end
end
if string.sub(w.Text, 1, 11) == "removeinvis" then
for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do
if r:IsA("Part") then
if r.Transparency == 1 then
if r.Name ~= "HumanoidRootPart" then
r:Destroy()
end
end
end
end
end
if string.sub(w.Text, 1, 9) == "removefog" then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(w.Text, 1, 7) == "disable" then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(w.Text, 1, 6) == "enable" then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(w.Text, 1, 13) == "givealltools " then
for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if r:IsA("Tool") then
r.Parent = lplayer.Character
wait()
for q, I in pairs(GetPlayer(string.sub(w.Text, 14))) do
r.Parent = I.Character
end
end
end
end
if string.sub(w.Text, 1, 9) == "flyspeed " then
speedfly = string.sub(w.Text, 10)
wait()
change()
end
if string.sub(w.Text, 1, 7) == "carpet " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do
local ak = Instance.new("Animation")
ak.AnimationId = "rbxassetid://282574440"
local al = lplayer.Character.Humanoid:LoadAnimation(ak)
al:Play(.1, 1, 1)
bplrr = r.Name
banpl = true
end
end
if string.sub(w.Text, 1, 8) == "uncarpet" then
banpl = false
end
if string.sub(w.Text, 1, 6) == "stare " then
for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do
staring = true
stareplr = r
end
end
if string.sub(w.Text, 1, 7) == "unstare" then
staring = false
end
if string.sub(w.Text, 1, 7) == "logchat" then
chatlogs = true
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "LogChat enabled", Text = "Now logging all player chat."}
)
end
if string.sub(w.Text, 1, 9) == "unlogchat" then
chatlogs = false
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "LogChat disabled", Text = "Stopped logging all player chat."}
)
end
if string.sub(w.Text, 1, 6) == "fixcam" then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(w.Text, 1, 7) == "unstate" then
changingstate = false
end
w.Text = ""
end
end
)
wait(0.3)
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "Loaded successfully!", Text = "Reviz Admin V2 by illremember"}
)
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"}
)
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore(
"SendNotification",
{
Title = "FE is Disabled",
Text = "Filtering Disabled. Consider using a different admin script."
}
)
end
local ap = Instance.new("ScreenGui")
local v = Instance.new("Frame")
local aq = Instance.new("ImageLabel")
ap.Parent = game:GetService("CoreGui")
v.Parent = ap
v.BackgroundColor3 = Color3.new(1, 1, 1)
v.BackgroundTransparency = 1
v.Size = UDim2.new(1, 0, 0, 300)
v.Position = UDim2.new(0, 0, -0.4, 0)
aq.Parent = v
aq.BackgroundColor3 = Color3.new(1, 1, 1)
aq.BackgroundTransparency = 1
aq.Position = UDim2.new(0, 0, 0, 0)
aq.Size = UDim2.new(1, 0, 1, 0)
aq.Image = "http://www.roblox.com/asset/?id=1542162618"
v:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
v:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
ap:Destroy()
end
)
end
coroutine.wrap(k)()
local function ar()
local l = Instance.new("LocalScript", e)
l.Parent.MouseButton1Click:Connect(
function()
while wait() do
game.Players.LocalPlayer.Character.Humanoid.Jump = true
local as = game:GetService("Players").LocalPlayer
if
game.Workspace.Hard.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and
as.Waiting.Value == 0 and
as.Ingame.Value == 0
then
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Hard.Entry.LiftEntry,
1
)
game:GetService'RunService'.RenderStepped:wait()
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Hard.Entry.LiftEntry,
0
)
wait(8)
print("Won")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.07879638671875, 157.59994506835938, 322.6964416503906)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end
if
game.Workspace.Medium.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and
as.Waiting.Value == 0 and
as.Ingame.Value == 0
then
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Medium.Entry.LiftEntry,
1
)
game:GetService'RunService'.RenderStepped:wait()
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Medium.Entry.LiftEntry,
0
)
wait(8)
print("Won")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.02085876464844, 157.59994506835938, 191.4654541015625)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end
if
game.Workspace.Easy.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and
as.Waiting.Value == 0 and
as.Ingame.Value == 0
then
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Easy.Entry.LiftEntry,
1
)
game:GetService'RunService'.RenderStepped:wait()
firetouchinterest(
game.Players.LocalPlayer.Character.HumanoidRootPart,
game:GetService("Workspace").Easy.Entry.LiftEntry,
0
)
wait(8)
print("Won")
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.4085235595703, 157.59994506835938, 62.67826843261719)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
end
end
end
)
end
coroutine.wrap(ar)()
local function at()
local l = Instance.new("LocalScript", f)
l.Parent.MouseButton1Click:Connect(
function()
local m = {[1] = 1111111, [2] = 1111111, [3] = 1111111}
workspace.svcl_com.PromptSum:FireServer(unpack(m))
end
)
end
coroutine.wrap(at)()
local function au()
local l = Instance.new("LocalScript", i)
l.Parent.MouseButton1Click:Connect(
function()
while wait(4) do
print("AutoButton&Code Running...")
local function lol()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "ClickDetector" and v.Parent.Parent.MainOutput.BrickColor ~= "Bright green" then
if math.random(0,1) == 1 then
fireclickdetector(v,2)
end
game:GetService'RunService'.RenderStepped:wait()
end
end
end
for i,v in pairs(game.Workspace:GetDescendants()) do
if v:IsA("TouchTransmitter") and v.Parent.Name == "Button" then
firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,1)
game:GetService'RunService'.RenderStepped:wait()
firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,0)
game:GetService'RunService'.RenderStepped:wait()
v.Parent.Name = "Clicked"
end
end
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
game:GetService'RunService'.RenderStepped:wait()
lol()
end
end
)
end
coroutine.wrap(au)()
local function av()
local l = Instance.new("LocalScript", j)
frame = l.Parent.Parent.OrangeWood
frame.Draggable = true
frame.Active = true
frame.Selectable = true
l.Parent.MouseButton1Click:connect(
function()
if l.Parent.Parent.OrangeWood.Visible == false then
l.Parent.Text = "Close"
l.Parent.Parent.OrangeWood.Visible = true
else
l.Parent.Text = "Open"
l.Parent.Parent.OrangeWood.Visible = false
end
end
)
end
coroutine.wrap(av)()
end
local OrangeWood = Instance.new("Frame")
local animationfix = Instance.new("TextButton")
animationfix.Name = "animationfix"
animationfix.Parent = game:GetService("CoreGui")["Orange Wood#9779"].OrangeWood
animationfix.BackgroundColor3 = Color3.fromRGB(33, 255, 66)
animationfix.Position = UDim2.new(0.777385116, 0, 0.886627913, 0)
animationfix.Size = UDim2.new(0, 42, 0, 27)
animationfix.Font = Enum.Font.SourceSans
animationfix.Text = "Fix Animations"
animationfix.TextColor3 = Color3.fromRGB(0, 0, 0)
animationfix.TextScaled = true
animationfix.TextSize = 14.000
animationfix.TextWrapped = true
local function PHUCM_fake_script()
local script = Instance.new('LocalScript', animationfix)
script.Parent.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
while game:GetService'RunService'.RenderStepped:wait() do
if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
wait(5)
print("Fixed Animations?")
game.Players.LocalPlayer.Character.Animate.Disabled=true;local a=game.Players.LocalPlayer.Character;local b=a:WaitForChild("Torso")local c=b:WaitForChild("Right Shoulder")local d=b:WaitForChild("Left Shoulder")local e=b:WaitForChild("Right Hip")local f=b:WaitForChild("Left Hip")local g=b:WaitForChild("Neck")local h=a:WaitForChild("Humanoid")local i="Standing"local j=""local k=nil;local l=nil;local m=nil;local n=1.0;local o={}local p={idle={{id="http://www.roblox.com/asset/?id=180435571",weight=9},{id="http://www.roblox.com/asset/?id=180435792",weight=1}},walk={{id="http://www.roblox.com/asset/?id=180426354",weight=10}},run={{id="run.xml",weight=10}},jump={{id="http://www.roblox.com/asset/?id=125750702",weight=10}},fall={{id="http://www.roblox.com/asset/?id=180436148",weight=10}},climb={{id="http://www.roblox.com/asset/?id=180436334",weight=10}},sit={{id="http://www.roblox.com/asset/?id=178130996",weight=10}},toolnone={{id="http://www.roblox.com/asset/?id=182393478",weight=10}},toolslash={{id="http://www.roblox.com/asset/?id=129967390",weight=10}},toollunge={{id="http://www.roblox.com/asset/?id=129967478",weight=10}},wave={{id="http://www.roblox.com/asset/?id=128777973",weight=10}},point={{id="http://www.roblox.com/asset/?id=128853357",weight=10}},dance1={{id="http://www.roblox.com/asset/?id=182435998",weight=10},{id="http://www.roblox.com/asset/?id=182491037",weight=10},{id="http://www.roblox.com/asset/?id=182491065",weight=10}},dance2={{id="http://www.roblox.com/asset/?id=182436842",weight=10},{id="http://www.roblox.com/asset/?id=182491248",weight=10},{id="http://www.roblox.com/asset/?id=182491277",weight=10}},dance3={{id="http://www.roblox.com/asset/?id=182436935",weight=10},{id="http://www.roblox.com/asset/?id=182491368",weight=10},{id="http://www.roblox.com/asset/?id=182491423",weight=10}},laugh={{id="http://www.roblox.com/asset/?id=129423131",weight=10}},cheer={{id="http://www.roblox.com/asset/?id=129423030",weight=10}}}local q={"dance1","dance2","dance3"}local r={wave=false,point=false,dance1=true,dance2=true,dance3=true,laugh=false,cheer=false}function configureAnimationSet(s,t)if o[s]~=nil then for u,v in pairs(o[s].connections)do v:disconnect()end end;o[s]={}o[s].count=0;o[s].totalWeight=0;o[s].connections={}local w=script:FindFirstChild(s)if w~=nil then table.insert(o[s].connections,w.ChildAdded:connect(function(x)configureAnimationSet(s,t)end))table.insert(o[s].connections,w.ChildRemoved:connect(function(x)configureAnimationSet(s,t)end))local y=1;for u,z in pairs(w:GetChildren())do if z:IsA("Animation")then table.insert(o[s].connections,z.Changed:connect(function(A)configureAnimationSet(s,t)end))o[s][y]={}o[s][y].anim=z;local B=z:FindFirstChild("Weight")if B==nil then o[s][y].weight=1 else o[s][y].weight=B.Value end;o[s].count=o[s].count+1;o[s].totalWeight=o[s].totalWeight+o[s][y].weight;y=y+1 end end end;if o[s].counto[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if C~=k then if l~=nil then l:Stop(Q)l:Destroy()end;n=1.0;l=R:LoadAnimation(C)l.Priority=Enum.AnimationPriority.Core;l:Play(Q)j=P;k=C;if m~=nil then m:disconnect()end;m=l.KeyframeReached:connect(keyFrameReachedFunc)end end;local U=""local V=nil;local W=nil;local X=nil;function toolKeyFrameReachedFunc(M)if M=="End"then playToolAnimation(U,0.0,h)end end;function playToolAnimation(P,Q,R,Y)local S=math.random(1,o[P].totalWeight)local T=S;local y=1;while S>o[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if W~=C then if V~=nil then V:Stop()V:Destroy()Q=0 end;V=R:LoadAnimation(C)if Y then V.Priority=Y end;V:Play(Q)U=P;W=C;X=V.KeyframeReached:connect(toolKeyFrameReachedFunc)end end;function stopToolAnimations()local K=U;if X~=nil then X:disconnect()end;U=""W=nil;if V~=nil then V:Stop()V:Destroy()V=nil end;return K end;function onRunning(L)if L>0.01 then playAnimation("walk",0.1,h)if k and k.AnimationId=="http://www.roblox.com/asset/?id=180426354"then setAnimationSpeed(L/14.5)end;i="Running"else if r[j]==nil then playAnimation("idle",0.1,h)i="Standing"end end end;function onDied()i="Dead"end;function onJumping()playAnimation("jump",0.1,h)F=G;i="Jumping"end;function onClimbing(L)playAnimation("climb",0.1,h)setAnimationSpeed(L/12.0)i="Climbing"end;function onGettingUp()i="GettingUp"end;function onFreeFall()if F0 then i="Running"else i="Standing"end end;function getTool()for u,Z in ipairs(a:GetChildren())do if Z.className=="Tool"then return Z end end;return nil end;function getToolAnim(_)for u,a0 in ipairs(_:GetChildren())do if a0.Name=="toolanim"and a0.className=="StringValue"then return a0 end end;return nil end;function animateTool()if D=="None"then playToolAnimation("toolnone",H,h,Enum.AnimationPriority.Idle)return end;if D=="Slash"then playToolAnimation("toolslash",0,h,Enum.AnimationPriority.Action)return end;if D=="Lunge"then playToolAnimation("toollunge",0,h,Enum.AnimationPriority.Action)return end end;function moveSit()c.MaxVelocity=0.15;d.MaxVelocity=0.15;c:SetDesiredAngle(3.14/2)d:SetDesiredAngle(-3.14/2)e:SetDesiredAngle(3.14/2)f:SetDesiredAngle(-3.14/2)end;local a1=0;function move(a2)local a3=1;local a4=1;local a5=a2-a1;a1=a2;local a6=0;local a7=false;if F>0 then F=F-a5 end;if i=="FreeFall"and FE then E=0;D="None"end;animateTool()else stopToolAnimations()D="None"W=nil;E=0 end end;h.Died:connect(onDied)h.Running:connect(onRunning)h.Jumping:connect(onJumping)h.Climbing:connect(onClimbing)h.GettingUp:connect(onGettingUp)h.FreeFalling:connect(onFreeFall)h.FallingDown:connect(onFallingDown)h.Seated:connect(onSeated)h.PlatformStanding:connect(onPlatformStanding)h.Swimming:connect(onSwimming)game:GetService("Players").LocalPlayer.Chatted:connect(function(aa)local ab=""if aa=="/e dance"then ab=q[math.random(1,#q)]elseif string.sub(aa,1,3)=="/e "then ab=string.sub(aa,4)elseif string.sub(aa,1,7)=="/emote "then ab=string.sub(aa,8)end;if i=="Standing"and r[ab]~=nil then playAnimation(ab,0.1,h)end end)playAnimation("idle",0.1,h)i="Standing"while a.Parent~=nil do local u,a2=wait(0.1)move(a2)end
end
end
end)
end
coroutine.wrap(PHUCM_fake_script)()
game:GetService("Workspace").Lobby.TrainingAgility:Destroy()
game:GetService("Workspace").Lobby.TrainingCode:Destroy()
game:GetService("Workspace").Lobby.TrainingReaction:Destroy()