Cheat For Flood Escape Classic – Auto Farm, Auto Button

  • Mar 20, 2022

Report

Description

Yes, friends, as you know, in this Cheat For Flood Escape Classic game we have installed, you are in a town that has been under a flood and you will have to get out of here, first you will need to make teammates and you must act together wisely and for your own safety In order not to fall into the flood with your team, find and press the buttons after passing certain tracks.

Then break the codes and find escape routes, but be careful, do not fall into a flood.Thanks to this Cheat For Flood Escape Classic, you will be able to do many things without getting tired. Get a good gaming pleasure. Thanks to this Free Script cheat, we have many similar roblox cheats. I suggest you take a look at our “Cheater.Net” website.

cheat for flood escape classic
cheat for flood escape classic

Features Of Cheat For Flood Escape Classic;

  • Auto-Farm

     

  • Auto-Button

     

  • Code Cracker Animation Fix

     

  • Reviz Admin

 

Join Our Discord Server

How to use Cheat For Flood Escape Classic - Auto Farm, Auto Button?

  1. Press the "Get Script" button to Copy the "Cheat For Flood Escape Classic - Auto Farm, Auto Button" .
  2. Lua scripts require a Lua Executor, Open your executor and attach it to the game.
  3. After copying & pasting the script in your executor press the "Execute" button and "Cheat For Flood Escape Classic - Auto Farm, Auto Button" will show up in the game.
  4. If you find an old/faulty script, please let us know using the "Report" section.
  5. If you need an exploit, check out our Free Roblox Exploits Category.

Cheat For Flood Escape Classic – Auto Farm, Auto Button

if game.GameId == 16600266 then local a = Instance.new("ScreenGui") local c = Instance.new("Frame") local d = Instance.new("TextButton") local e = Instance.new("TextButton") local f = Instance.new("TextButton") local g = Instance.new("TextLabel") local h = Instance.new("TextLabel") local i = Instance.new("TextButton") local j = Instance.new("TextButton") a.Name = "Orange Wood#9779" a.Parent = game:WaitForChild("CoreGui") a.ZIndexBehavior = Enum.ZIndexBehavior.Sibling c.Name = "OrangeWood" c.Parent = a c.Active = true c.BackgroundColor3 = Color3.fromRGB(0, 0, 0) c.Draggable = true c.Position = UDim2.new(0.556368947, 61, 0.455681473, -11) c.Size = UDim2.new(0, 283, 0, 344) c.Visible = false d.Name = "Reviz-Admin" d.Parent = c d.BackgroundColor3 = Color3.fromRGB(40, 56, 161) d.BorderColor3 = Color3.fromRGB(0, 0, 0) d.Position = UDim2.new(0.020904474, 0, 0.731481016, 0) d.Size = UDim2.new(0, 271, 0, 40) d.Font = Enum.Font.SourceSans d.Text = "Reviz-Admin" d.TextColor3 = Color3.fromRGB(0, 0, 0) d.TextScaled = true d.TextSize = 14.000 d.TextWrapped = true e.Name = "Auto-Farm" e.Parent = c e.BackgroundColor3 = Color3.fromRGB(40, 56, 161) e.BorderColor3 = Color3.fromRGB(0, 0, 0) e.Position = UDim2.new(0.0209046602, 0, 0.278041929, 0) e.Size = UDim2.new(0, 271, 0, 40) e.Font = Enum.Font.SourceSans e.Text = "Auto-Farm" e.TextColor3 = Color3.fromRGB(0, 0, 0) e.TextScaled = true e.TextSize = 14.000 e.TextWrapped = true f.Name = "points" f.Parent = c f.BackgroundColor3 = Color3.fromRGB(40, 56, 161) f.BorderColor3 = Color3.fromRGB(0, 0, 0) f.Position = UDim2.new(0.020904541, 0, 0.421750069, 0) f.Size = UDim2.new(0, 271, 0, 40) f.Font = Enum.Font.SourceSans f.Text = "Lots of Points" f.TextColor3 = Color3.fromRGB(0, 0, 0) f.TextScaled = true f.TextSize = 14.000 f.TextWrapped = true g.Name = "Orange Wood#9779" g.Parent = c g.BackgroundColor3 = Color3.fromRGB(255, 255, 255) g.BackgroundTransparency = 1.000 g.Position = UDim2.new(0.210084036, 0, 0.903475046, 0) g.Size = UDim2.new(0, 137, 0, 25) g.Font = Enum.Font.SourceSans g.Text = "By Orange Wood#9779/Espon" g.TextColor3 = Color3.fromRGB(255, 255, 255) g.TextSize = 14.000 h.Name = "Orange Wood#9779" h.Parent = c h.BackgroundColor3 = Color3.fromRGB(0, 68, 0) h.BorderSizePixel = 0 h.Position = UDim2.new(0, 0, 0.119999997, 0) h.Size = UDim2.new(0, 283, 0, 50) h.Font = Enum.Font.SourceSans h.Text = "Flooded v1.6|Fixed" h.TextColor3 = Color3.fromRGB(0, 0, 0) h.TextScaled = true h.TextSize = 14.000 h.TextWrapped = true i.Name = "Auto-Button&Code" i.Parent = c i.BackgroundColor3 = Color3.fromRGB(40, 56, 161) i.BorderColor3 = Color3.fromRGB(0, 0, 0) i.Position = UDim2.new(0.0202363655, 0, 0.577411234, 0) i.Size = UDim2.new(0, 271, 0, 40) i.Font = Enum.Font.SourceSans i.Text = "Auto-Button&Code" i.TextColor3 = Color3.fromRGB(0, 0, 0) i.TextScaled = true i.TextSize = 14.000 i.TextWrapped = true j.Name = "Orange Wood#9779" j.Parent = a j.BackgroundColor3 = Color3.fromRGB(85, 255, 0) j.Position = UDim2.new(0, 0, 0.509114563, 0) j.Size = UDim2.new(0, 200, 0, 50) j.Font = Enum.Font.SourceSans j.Text = "Open" j.TextColor3 = Color3.fromRGB(0, 0, 0) j.TextScaled = true j.TextSize = 14.000 j.TextWrapped = true local function k() local l = Instance.new("LocalScript", d) l.Parent.MouseButton1Click:Connect( function() prefix = ";" wait(0.3) Commands = { "[-] Reviz Admin v2 commands", "[-] cmdbar is shown when ; is pressed.", "[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player", "[2] bring [plr] -- You need a tool! Will bring player to you", "[3] spin [plr] -- You need a tool! Makes you and the player spin crazy", "[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting", "[5] attach [plr] -- You need a tool! Attaches you to player", "[6] unattach [plr] -- Attempts to unattach you from a player", "[7] follow [plr] -- Makes you follow behind the player", "[8] unfollow", "[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air", "[10] trail [plr] -- The opposite of follow, you stay infront of player", "[11] untrail", "[12] orbit [plr] -- Makes you orbit the player", "[13] unorbit", "[14] fling [plr] -- Makes you fling the player", "[15] unfling", "[16] fecheck -- Checks if the game is FE or not", "[17] void [plr] -- Teleports player to the void", "[18] noclip -- Gives you noclip to walk through walls", "[19] clip -- Removes noclip", "[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default", "[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default", "[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default", "[23] default -- Changes your speed, jumppower and hipheight to default values", "[24] annoy [plr] -- Loop teleports you to the player", "[25] unannoy", "[26] headwalk [plr] -- Loop teleports you to the player head", "[27] unheadwalk", "[28] nolimbs -- Removes your arms and legs", "[29] god -- Gives you FE Godmode", "[30] drophats -- Drops your accessories", "[31] droptool -- Drops any tool you have equipped", "[32] loopdhats -- Loop drops your accessories", "[33] unloopdhats", "[34] loopdtool -- Loop drops any tools you have equipped", "[35] unloopdtool", "[36] invisible -- Gives you invisibility CREDIT TO TIMELESS", "[37] view [plr] -- Changes your camera to the player character", "[38] unview", "[39] goto [plr] -- Teleports you to player", "[40] fly -- Allows you to fly, credit to Infinite Yield", "[41] unfly", "[42] chat [msg] -- Makes you chat a message", "[43] spam [msg] -- Spams a message", "[44] unspam", "[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second", "[46] pmspam [plr] -- Spams a player in private message", "[47] unpmspam", "[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you", "[49] uncfreeze [plr]", "[50] unlockws -- Unlocks the workspace", "[51] lockws -- Locks the workspace", "[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you", "[53] pstand -- Enables platform stand", "[54] unpstand -- Disables platform stand", "[55] blockhead -- Removes your head mesh", "[56] sit", "[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name", "[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided", "[59] hypertotal -- Loads in my FE GUI Hypertotal", "[60] cmds -- Prints all commands", "[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats", "[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool", "[63] spinner -- Makes you spin", "[64] nospinner", "[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom", "[66] noreach -- Removes reach, must have tool equipped", "[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying", "[68] tp me [plr] -- Alternative to goto", "[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player", "[70] uncbring", "[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players", "[72] givetool [plr] -- Gives the tool you have equipped to the player", "[73] glitch [plr] -- Glitches you and the player, looks very cool", "[74] unglitch -- Unglitches you", "[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode", "[76] explorer -- Loads up DEX", "[77] reset -- Resets your character.", "[78] anim [id] -- Applies an animation on you, must be created by ROBLOX", "[79] animgui -- Loads up Energize animations GUI", "[80] savepos -- Saves your current position", "[81] loadpos -- Teleports you to your saved position", "[82] bang [plr] -- 18+ will not work if you have FE Godmode on", "[83] unbang", "[84] delcmdbar -- Removes the command bar completely", "[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model", "[86] shutdown -- Uses harkinians script to shutdown server", "[87] respawn -- If grespawn doesnt work you can use respawn", "[88] delobj [obj] -- Deletes a certain brick in workspace, client sided", "[89] getplrs -- Prints all players in game", "[90] deldecal -- Deletes all decals client sided", "[91] opfinality -- Loads in my FE GUI Opfinality", "[92] remotes -- Prints all remotes in the game in the console when added", "[93] noremotes -- Stops printing remotes", "[94] tpdefault -- Stops all loop teleports to a player", "[95] stopsit -- Will not allow you to sit", "[96] gosit -- Allows you to sit", "[97] clicktp -- Enables click tp", "[98] noclicktp -- Disables click tp", "[99] toolson -- If any tools are dropped in the workspace you will automatically get them", "[100] toolsoff -- Stops ;toolson", "[101] version -- Gets the admin version", "[102] state [num] -- Changes your humanoid state, ;unstate to stop.", "[103] gravity [num] -- Changes workspace gravity default is 196.2", "[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled", "[105] clickdel -- Delete any block you press q on, client sided", "[106] noclickdel -- Stops clickdel", "[107] looprhats -- Loop removes mesh of your hats/loop block hats", "[108] unlooprhats -- Stops loop removing mesh", "[109] looprtool -- Loop removes mesh of your tool/loop block tools", "[110] unlooprtool -- Stops loop removing mesh", "[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player", "[112] age [plr] -- Makes you chat the account age of the player", "[113] id [plr] -- Makes you chat the account ID of the player", "[114] .age [plr] -- Privately shows you the account age of the player", "[115] .id [plr] -- Privately shows you the account ID of the player", "[116] gameid -- Shows the game ID", "[117] removeinvis -- Removes all invisible walls/parts, client sided", "[118] removefog -- Removes fog, client sided", "[119] disable -- Disables your character by removing humanoid", "[120] enable -- Enables your character by adding humanoid", "[121] prefix [key] -- Changes the prefix used, default is ;", '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.', "[123] flyspeed [num] -- Change your fly speed, default is 1", "[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on", "[125] uncarpet -- Stops carpet player", "[126] stare [plr] -- Turns your character to stare at another player", "[127] unstare -- Stops stare player", "[128] logchat -- Logs all chat (including /e and whispers) of all players", "[129] unlogchat -- Disables logchat", "[130] fixcam -- Fixes/resets your camera", "[131] unstate -- Stops changing state" } speedget = 1 lplayer = game:GetService("Players").LocalPlayer lplayer.CharacterAdded:Connect( function(m) spin = false flying = false staring = false banpl = false end ) function change() prefix = prefix speedfly = speedfly end function GetPlayer(n) local o = {} local p = n:lower() if p == "all" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do table.insert(o, r) end elseif p == "others" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name ~= lplayer.Name then table.insert(o, r) end end elseif p == "me" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name == lplayer.Name then table.insert(o, r) end end else for q, r in pairs(game:GetService("Players"):GetPlayers()) do if r.Name:lower():sub(1, #n) == n:lower() then table.insert(o, r) end end end return o end local s = lplayer:GetMouse() spin = false followed = false traill = false noclip = false annoying = false hwalk = false droppinghats = false droppingtools = false flying = false spamdelay = 1 spamming = false spammingpm = false cbringing = false remotes = true added = true binds = false stopsitting = false clickgoto = false gettingtools = false removingmeshhats = false removingmeshtool = false clickdel = false staring = false chatlogs = false banpl = false changingstate = false statechosen = 0 adminversion = "Reviz Admin, Version 2.0" flying = false speedfly = 1 function plrchat(plr, t) print(plr.Name .. ": " .. tick() .. "\n" .. t) end for q, r in pairs(game:GetService("Players"):GetPlayers()) do r.Chatted:connect( function(t) if chatlogs then plrchat(r, t) end end ) end game:GetService("Players").PlayerAdded:connect( function(plr) plr.Chatted:connect( function(t) if chatlogs then plrchat(plr, t) end end ) end ) local u = Instance.new("ScreenGui") local v = Instance.new("Frame") local w = Instance.new("TextBox") u.Parent = game:GetService("CoreGui") v.Parent = u v.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1) v.BackgroundTransparency = 0.3 v.Position = UDim2.new(0.5, 0, 0, 10) v.Size = UDim2.new(0, 200, 0, 40) v.Active = true v.Draggable = true w.Name = "CMDBAR" w.Parent = v w.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843) w.BackgroundTransparency = 0.20000000298023 w.Size = UDim2.new(0, 180, 0, 20) w.Position = UDim2.new(0.05, 0, 0.25, 0) w.Font = Enum.Font.SourceSansLight w.FontSize = Enum.FontSize.Size14 w.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098) w.TextScaled = true w.TextSize = 14 w.TextWrapped = true w.Text = "Press ; to type, Enter to execute" local x = Instance.new("ScreenGui") local y = Instance.new("Frame") local z = Instance.new("ScrollingFrame") local A = Instance.new("TextLabel") local B = Instance.new("TextButton") x.Name = "CMDS" x.Parent = game:GetService("CoreGui") y.Name = "CMDSFRAME" y.Parent = x y.Active = true y.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804) y.BorderSizePixel = 0 y.Draggable = true y.Position = UDim2.new(0, 315, 0, 100) y.Size = UDim2.new(0, 275, 0, 275) y.Visible = false z.Parent = y z.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922) z.BorderSizePixel = 0 z.Position = UDim2.new(0, 0, 0.0729999989, 0) z.Size = UDim2.new(1.04999995, 0, 0.92900002, 0) z.CanvasSize = UDim2.new(0, 0, 10, 0) A.Parent = z A.BackgroundColor3 = Color3.new(1, 1, 1) A.BackgroundTransparency = 1 A.Size = UDim2.new(0.930000007, 0, 1, 0) A.Font = Enum.Font.SourceSans A.FontSize = Enum.FontSize.Size18 A.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands." A.TextColor3 = Color3.new(1, 1, 1) A.TextSize = 15 A.TextWrapped = true A.TextXAlignment = Enum.TextXAlignment.Left A.TextYAlignment = Enum.TextYAlignment.Top B.Name = "closegui" B.Parent = y B.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235) B.BorderSizePixel = 0 B.Position = UDim2.new(0.995000005, 0, 0, 0) B.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0) B.Font = Enum.Font.SourceSansBold B.FontSize = Enum.FontSize.Size24 B.Text = "X" B.TextColor3 = Color3.new(1, 1, 1) B.TextSize = 20 B.MouseButton1Click:connect( function() y.Visible = false end ) game:GetService("RunService").Stepped:connect( function() if spin then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame end if followed then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5 end if traill then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5 end if annoying then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame end if hwalk then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0) end if staring then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new( lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position ) end end ) game:GetService("RunService").Stepped:connect( function() if noclip then if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then lplayer.Character.Head.CanCollide = false lplayer.Character.Torso.CanCollide = false lplayer.Character["Left Leg"].CanCollide = false lplayer.Character["Right Leg"].CanCollide = false else lplayer.Character.Humanoid:ChangeState(11) end end if changingstate then lplayer.Character.Humanoid:ChangeState(statechosen) end end ) game:GetService("RunService").Stepped:connect( function() if droppinghats then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if droppingtools then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if removingmeshhats then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if removingmeshtool then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end end ) game:GetService("RunService").Stepped:connect( function() if banpl then lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame end end ) game:GetService("RunService").Stepped:connect( function() if stopsitting then lplayer.Character.Humanoid.Sit = false end end ) plr = lplayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect( function(C) if C == "e" then if mouse.Target then if clickgoto then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) elseif clickdel then mouse.Target:Destroy() end end end end ) game:GetService("Workspace").ChildAdded:connect( function(D) if gettingtools then if D:IsA("Tool") then D.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame end end end ) lplayer.Chatted:Connect( function(E) if string.sub(E, 1, 6) == prefix .. "kill " then if string.sub(E, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000) else for q, r in pairs(GetPlayer(string.sub(E, 7))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) wait(0.7) H(lplayer, game:GetService("Players")[r.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end end if string.sub(E, 1, 7) == prefix .. "bring " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame end end local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end H(game:GetService("Players")[r.Name], lplayer) wait(0.2) H(game:GetService("Players")[r.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.5) M(lplayer, game:GetService("Players")[r.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 6) == prefix .. "spin " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" lplayer.Character.Animate.Disabled = false for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame spinplr = r wait(0.5) spin = true game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "unspin" then spin = false end if string.sub(E, 1, 8) == prefix .. "attach " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame attplr = r game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 10) == prefix .. "unattach " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end M(lplayer, game:GetService("Players")[r.Name]) end end if string.sub(E, 1, 8) == prefix .. "follow " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do followed = true flwplr = r end end if string.sub(E, 1, 9) == prefix .. "unfollow" then followed = false end if string.sub(E, 1, 10) == prefix .. "freefall " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "trail " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do traill = true trlplr = r end end if string.sub(E, 1, 8) == prefix .. "untrail" then traill = false end if string.sub(E, 1, 7) == prefix .. "orbit " then if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(E, 8))) do local N = Instance.new("RocketPropulsion") N.Parent = lplayer.Character.HumanoidRootPart N.Name = "Orbit" N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart N:Fire() noclip = true end end end if string.sub(E, 1, 8) == prefix .. "unorbit" then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(E, 1, 7) == prefix .. "fling " then if string.sub(E, 8) == "all" or string.sub(E, 8) == "others" or string.sub(E, 8) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(E, 8))) do local O = Instance.new("RocketPropulsion") O.Parent = lplayer.Character.HumanoidRootPart O.CartoonFactor = 1 O.MaxThrust = 800000 O.MaxSpeed = 1000 O.ThrustP = 200000 O.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart O:Fire() noclip = true end end end if string.sub(E, 1, 8) == prefix .. "unfling" then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(E, 1, 8) == prefix .. "fecheck" then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end end if string.sub(E, 1, 6) == prefix .. "void " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999, 0, 999999999999999) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "noclip" then noclip = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip enabled", Text = "Type ;clip to disable"} ) end if string.sub(E, 1, 5) == prefix .. "clip" then noclip = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip disabled", Text = "Type ;noclip to enable"} ) end if string.sub(E, 1, 7) == prefix .. "speed " then lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 8) end if string.sub(E, 1, 4) == prefix .. "ws " then lplayer.Character.Humanoid.WalkSpeed = string.sub(E, 5) end if string.sub(E, 1, 11) == prefix .. "hipheight " then lplayer.Character.Humanoid.HipHeight = string.sub(E, 12) end if string.sub(E, 1, 4) == prefix .. "hh " then lplayer.Character.Humanoid.HipHeight = string.sub(E, 5) end if string.sub(E, 1, 11) == prefix .. "jumppower " then lplayer.Character.Humanoid.JumpPower = string.sub(E, 12) end if string.sub(E, 1, 4) == prefix .. "jp " then lplayer.Character.Humanoid.JumpPower = string.sub(E, 5) end if string.sub(E, 1, 8) == prefix .. "default" then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(E, 1, 7) == prefix .. "annoy " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do annoying = true annplr = r end end if string.sub(E, 1, 8) == prefix .. "unannoy" then annoying = false end if string.sub(E, 1, 10) == prefix .. "headwalk " then for q, r in pairs(GetPlayer(string.sub(E, 11))) do hwalk = true hdwplr = r end end if string.sub(E, 1, 11) == prefix .. "unheadwalk" then hwalk = false end if string.sub(E, 1, 8) == prefix .. "nolimbs" then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(E, 1, 4) == prefix .. "god" then lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove"} ) end if string.sub(E, 1, 9) == prefix .. "drophats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if string.sub(E, 1, 9) == prefix .. "droptool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if string.sub(E, 1, 10) == prefix .. "loopdhats" then droppinghats = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"} ) end if string.sub(E, 1, 12) == prefix .. "unloopdhats" then droppinghats = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."} ) end if string.sub(E, 1, 10) == prefix .. "loopdtool" then droppingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"} ) end if string.sub(E, 1, 12) == prefix .. "unloopdtool" then droppingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."} ) end if string.sub(E, 1, 10) == prefix .. "invisible" then Local = game:GetService("Players").LocalPlayer Char = Local.Character touched, tpdback = false, false box = Instance.new("Part", workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10, 1, 10) box.Position = Vector3.new(0, 10000, 0) box.Touched:connect( function(D) if D.Parent.Name == Local.Name then if touched == false then touched = true function apply() if l.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end ) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0, .5, 0)) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."} ) end if string.sub(E, 1, 6) == prefix .. "view " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do if game:GetService("Players")[r.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head end end end if string.sub(E, 1, 7) == prefix .. "unview" then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(E, 1, 6) == prefix .. "goto " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(E, 1, 4) == prefix .. "fly" then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild("HumanoidRootPart") and lplayer.Character:FindFirstChild("Humanoid") repeat wait() until s local P = lplayer.Character.HumanoidRootPart local Q = {F = 0, B = 0, L = 0, R = 0} local R = {F = 0, B = 0, L = 0, R = 0} local S = speedget local function T() flying = true local U = Instance.new("BodyGyro", P) local V = Instance.new("BodyVelocity", P) U.P = 9e4 U.maxTorque = Vector3.new(9e9, 9e9, 9e9) U.cframe = P.CFrame V.velocity = Vector3.new(0, 0.1, 0) V.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn( function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then S = 50 elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then S = 0 end if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (Q.F + Q.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R} elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (R.F + R.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S else V.velocity = Vector3.new(0, 0.1, 0) end U.cframe = workspace.CurrentCamera.CoordinateFrame until not flying Q = {F = 0, B = 0, L = 0, R = 0} R = {F = 0, B = 0, L = 0, R = 0} S = 0 U:destroy() V:destroy() lplayer.Character.Humanoid.PlatformStand = false end ) end s.KeyDown:connect( function(W) if W:lower() == "w" then Q.F = speedfly elseif W:lower() == "s" then Q.B = -speedfly elseif W:lower() == "a" then Q.L = -speedfly elseif W:lower() == "d" then Q.R = speedfly end end ) s.KeyUp:connect( function(W) if W:lower() == "w" then Q.F = 0 elseif W:lower() == "s" then Q.B = 0 elseif W:lower() == "a" then Q.L = 0 elseif W:lower() == "d" then Q.R = 0 end end ) T() end if string.sub(E, 1, 6) == prefix .. "unfly" then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(E, 1, 6) == prefix .. "chat " then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( string.sub(E, 7), "All" ) end if string.sub(E, 1, 6) == prefix .. "spam " then spamtext = string.sub(E, 7) spamming = true end if string.sub(E, 1, 7) == prefix .. "unspam" then spamming = false end if string.sub(E, 1, 10) == prefix .. "spamwait " then spamdelay = string.sub(E, 11) end if string.sub(E, 1, 8) == prefix .. "pmspam " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do pmspammed = r.Name spammingpm = true end end if string.sub(E, 1, 9) == prefix .. "unpmspam" then spammingpm = false end if string.sub(E, 1, 9) == prefix .. "cfreeze " then for q, r in pairs(GetPlayer(string.sub(E, 10))) do r.Character["Left Leg"].Anchored = true r.Character["Left Arm"].Anchored = true r.Character["Right Leg"].Anchored = true r.Character["Right Arm"].Anchored = true r.Character.Torso.Anchored = true r.Character.Head.Anchored = true end end if string.sub(E, 1, 11) == prefix .. "uncfreeze " then for q, r in pairs(GetPlayer(string.sub(E, 12))) do r.Character["Left Leg"].Anchored = false r.Character["Left Arm"].Anchored = false r.Character["Right Leg"].Anchored = false r.Character["Right Arm"].Anchored = false r.Character.Torso.Anchored = false r.Character.Head.Anchored = false end end if string.sub(E, 1, 9) == prefix .. "unlockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = false elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = false end end end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."} ) end if string.sub(E, 1, 7) == prefix .. "lockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = true elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = true end end end end end if string.sub(E, 1, 7) == prefix .. "btools" then local Z = Instance.new("HopperBin", lplayer.Backpack) Z.BinType = "Clone" local _ = Instance.new("HopperBin", lplayer.Backpack) _.BinType = "Hammer" local a0 = Instance.new("HopperBin", lplayer.Backpack) a0.BinType = "Grab" end if string.sub(E, 1, 7) == prefix .. "pstand" then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(E, 1, 9) == prefix .. "unpstand" then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(E, 1, 10) == prefix .. "blockhead" then lplayer.Character.Head.Mesh:Destroy() end if string.sub(E, 1, 4) == prefix .. "sit" then lplayer.Character.Humanoid.Sit = true end if string.sub(E, 1, 10) == prefix .. "bringobj " then local function a1() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(E, 11) then a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame a2.CanCollide = false a2.Transparency = 0.7 wait() a2.CFrame = lplayer.Character["Left Leg"].CFrame wait() a2.CFrame = lplayer.Character["Right Leg"].CFrame wait() a2.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do a1() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringObj", Text = "BringObj enabled."} ) end if string.sub(E, 1, 7) == prefix .. "wsvis " then vis = string.sub(E, 8) local X = game:GetService("Workspace"):GetDescendants() for q = 1, #X do if X[q].className == "Part" then X[q].Transparency = vis elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Transparency = vis end end end end end if string.sub(E, 1, 11) == prefix .. "hypertotal" then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "HyperTotal GUI Loaded!"} ) end if string.sub(E, 1, 5) == prefix .. "cmds" then y.Visible = true end if string.sub(E, 1, 10) == prefix .. "rmeshhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "blockhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "rmeshtool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 10) == prefix .. "blocktool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(E, 1, 8) == prefix .. "spinner" then local a3 = Instance.new("RocketPropulsion") a3.Parent = lplayer.Character.HumanoidRootPart a3.Name = "Spinner" a3.Target = lplayer.Character["Left Arm"] a3:Fire() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Spinner enabled", Text = "Type ;nospinner to disable."} ) end if string.sub(E, 1, 10) == prefix .. "nospinner" then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(E, 1, 7) == prefix .. "reachd" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, 60) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."} ) end if string.sub(E, 1, 7) == prefix .. "reach " then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then handleSize = r.Handle.Size wait() local X = Instance.new("SelectionBox", r.Handle) X.Name = "a" X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(E, 8)) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable."} ) end if string.sub(E, 1, 8) == prefix .. "noreach" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then r.Handle.a:Destroy() r.Handle.Size = handleSize end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach removed!", Text = "Removed reach from equipped sword."} ) end if string.sub(E, 1, 7) == prefix .. "rkill " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 7) == prefix .. "tp me " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(E, 1, 8) == prefix .. "cbring " then if string.sub(E, 9) == "all" or string.sub(E, 9) == "All" or string.sub(E, 9) == "ALL" then cbringall = true else for q, r in pairs(GetPlayer(string.sub(E, 9))) do brplr = r.Name end end cbring = true end if string.sub(E, 1, 9) == prefix .. "uncbring" then cbring = false cbringall = false end if string.sub(E, 1, 6) == prefix .. "swap " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) H(lplayer, game:GetService("Players")[r.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = a4 game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 8) == prefix .. "glitch " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000, 5000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(E, 1, 9) == prefix .. "unglitch" then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0, -5000000, 0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(E, 1, 9) == prefix .. "grespawn" then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000) end if string.sub(E, 1, 9) == prefix .. "explorer" then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "DEX Explorer has loaded."} ) end if string.sub(E, 1, 6) == prefix .. "anim " then local a5 = Instance.new("Animation") a5.AnimationId = "rbxassetid://" .. string.sub(E, 7) local a6 = lplayer.Character.Humanoid:LoadAnimation(a5) a6:Play(.1, 1, 1) end if string.sub(E, 1, 8) == prefix .. "animgui" then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Energize Animations GUI has loaded."} ) end if string.sub(E, 1, 8) == prefix .. "savepos" then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Position Saved", Text = "Use ;loadpos to return to saved position."} ) end if string.sub(E, 1, 8) == prefix .. "loadpos" then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(E, 1, 6) == prefix .. "bang " then for q, r in pairs(GetPlayer(string.sub(E, 7))) do local a7 = Instance.new("Animation") a7.AnimationId = "rbxassetid://148840371" local a8 = lplayer.Character.Humanoid:LoadAnimation(a7) a8:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(E, 1, 7) == prefix .. "unbang" then banpl = false end if string.sub(E, 1, 10) == prefix .. "bringmod " then local function a9() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(E, 11) then for q, aa in pairs(a2:GetDescendants()) do if aa:IsA("BasePart") then aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame aa.CanCollide = false aa.Transparency = 0.7 wait() aa.CFrame = lplayer.Character["Left Leg"].CFrame wait() aa.CFrame = lplayer.Character["Right Leg"].CFrame wait() aa.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do a9() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringMod", Text = "BringMod enabled."} ) end if string.sub(E, 1, 8) == prefix .. "respawn" then local ab = Instance.new("Model", workspace) ab.Name = "re " .. lplayer.Name local hum = Instance.new("Humanoid", ab) local ac = Instance.new("Part", ab) ac.Name = "Torso" ac.CanCollide = false ac.Transparency = 1 lplayer.Character = ab end if string.sub(E, 1, 9) == prefix .. "shutdown" then game:GetService "RunService".Stepped:Connect( function() pcall( function() for q, r in pairs(game:GetService "Players":GetPlayers()) do if r.Character ~= nil and r.Character:FindFirstChild "Head" then for ad, ae in pairs(r.Character.Head:GetChildren()) do if ae:IsA "Sound" then ae.Playing = true ae.CharacterSoundEvent:FireServer(true, true) end end end end end ) end ) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."} ) end if string.sub(E, 1, 8) == prefix .. "delobj " then objtodel = string.sub(E, 9) for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r.Name == objtodel then r:Destroy() end end end if string.sub(E, 1, 8) == prefix .. "getplrs" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do print(r) end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printed", Text = "Players have been printed to console. (F9)"} ) end if string.sub(E, 1, 9) == prefix .. "deldecal" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Decal") then r:Destroy() end end end if string.sub(E, 1, 11) == prefix .. "opfinality" then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "OpFinality GUI has loaded."} ) end if string.sub(E, 1, 8) == prefix .. "remotes" then remotes = true added = true game.DescendantAdded:connect( function(af) if added == true then if remotes == true then if af:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. af:GetFullName() .. " | RemoteEvent") print(" game." .. af:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end end end ) game.DescendantAdded:connect( function(ag) if added == true then if remotes == true then if ag:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. ag:GetFullName() .. " | RemoteFunction") print( " game." .. ag:GetFullName() .. " | RemoteFunction", 5, 102, 198, true ) end end end end ) game.DescendantAdded:connect( function(ah) if added == true then if binds == true then if ah:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. ah:GetFullName() .. " | BindableFunction") print( " game." .. ah:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end end end ) game.DescendantAdded:connect( function(ai) if added == true then if binds == true then if ai:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. ai:GetFullName() .. " | BindableEvent") print( " game." .. ai:GetFullName() .. " | BindableEvent", 13, 193, 22, true ) end end end end ) if binds == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableFunction") then print(" game." .. r:GetFullName() .. " | BindableFunction") print(" game." .. r:GetFullName() .. " | BindableFunction", 239, 247, 4, true) end end for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableEvent") then warn(" game." .. r:GetFullName() .. " | BindableEvent") print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteFunction") then warn(" game." .. r:GetFullName() .. " | RemoteFunction") print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteEvent") then print(" game." .. r:GetFullName() .. " | RemoteEvent") print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes", Text = "Type ;noremotes to disable."} ) end if string.sub(E, 1, 10) == prefix .. "noremotes" then remotes = false added = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."} ) end if string.sub(E, 1, 10) == prefix .. "tpdefault" then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(E, 1, 8) == prefix .. "stopsit" then stopsitting = true end if string.sub(E, 1, 6) == prefix .. "gosit" then stopsitting = false end if string.sub(E, 1, 8) == prefix .. "version" then print(adminversion) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Version", Text = adminversion} ) end if string.sub(E, 1, 8) == prefix .. "clicktp" then clickgoto = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Press E to teleport to mouse position, ;noclicktp to stop"} ) end if string.sub(E, 1, 9) == prefix .. "clickdel" then clickdel = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click Delete", Text = "Press E to delete part at mouse, ;noclickdel to stop"} ) end if string.sub(E, 1, 11) == prefix .. "noclickdel" then clickdel = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click Delete", Text = "Click delete has been disabled."} ) end if string.sub(E, 1, 10) == prefix .. "noclicktp" then clickgoto = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Click TP has been disabled."} ) end if string.sub(E, 1, 8) == prefix .. "toolson" then gettingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Enabled", Text = "Automatically colleting tools dropped."} ) end if string.sub(E, 1, 9) == prefix .. "toolsoff" then gettingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Disabled", Text = "Click TP has been disabled."} ) end if string.sub(E, 1, 10) == prefix .. "delcmdbar" then u:Destroy() end if string.sub(E, 1, 6) == prefix .. "reset" then lplayer.Character.Head:Destroy() end if string.sub(E, 1, 7) == prefix .. "state " then statechosen = string.sub(E, 8) changingstate = true end if string.sub(E, 1, 9) == prefix .. "gravity " then game:GetService("Workspace").Gravity = string.sub(E, 10) end if string.sub(E, 1, 10) == prefix .. "looprhats" then removingmeshhats = true end if string.sub(E, 1, 12) == prefix .. "unlooprhats" then removingmeshhats = false end if string.sub(E, 1, 10) == prefix .. "looprtool" then removingmeshtool = true end if string.sub(E, 1, 12) == prefix .. "unlooprtool" then removingmeshtool = false end if string.sub(E, 1, 10) == prefix .. "givetool " then for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if r:IsA("Tool") then for q, I in pairs(GetPlayer(string.sub(E, 11))) do r.Parent = I.Character end end end end if string.sub(E, 1, 14) == prefix .. "givealltools " then for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if r:IsA("Tool") then r.Parent = lplayer.Character wait() for q, I in pairs(GetPlayer(string.sub(E, 15))) do r.Parent = I.Character end end end end if string.sub(E, 1, 5) == prefix .. "age " then for q, I in pairs(GetPlayer(string.sub(E, 6))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account Age: " .. I.AccountAge .. " days!", "All" ) end end if string.sub(E, 1, 4) == prefix .. "id " then for q, I in pairs(GetPlayer(string.sub(E, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account ID: " .. I.UserId, "All" ) end end if string.sub(E, 1, 6) == prefix .. ".age " then for q, I in pairs(GetPlayer(string.sub(E, 7))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name} ) end end if string.sub(E, 1, 5) == prefix .. ".id " then for q, I in pairs(GetPlayer(string.sub(E, 6))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name} ) end end if string.sub(E, 1, 7) == prefix .. "gameid" then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Game ID", Text = "Game ID: " .. game.GameId} ) end if string.sub(E, 1, 4) == prefix .. "pgs" then local aj = game:GetService("Workspace"):PGSIsEnabled() if aj == true then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"} ) else game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"} ) end end if string.sub(E, 1, 12) == prefix .. "removeinvis" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Part") then if r.Transparency == 1 then if r.Name ~= "HumanoidRootPart" then r:Destroy() end end end end end if string.sub(E, 1, 10) == prefix .. "removefog" then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(E, 1, 8) == prefix .. "disable" then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(E, 1, 7) == prefix .. "enable" then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(E, 1, 8) == prefix .. "prefix " then prefix = string.sub(E, 9, 9) wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Prefix changed!", Text = "Prefix is now " .. prefix .. ". Use ;resetprefix to reset to ;" } ) end if string.sub(E, 1, 12) == ";resetprefix" then prefix = ";" wait(0.1) change() wait(0.1) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Prefix changed!", Text = "Prefix is now " .. prefix .. ". Make sure it's one key!" } ) end if string.sub(E, 1, 10) == prefix .. "flyspeed " then speedfly = string.sub(E, 11) wait() change() end if string.sub(E, 1, 8) == prefix .. "carpet " then for q, r in pairs(GetPlayer(string.sub(E, 9))) do local ak = Instance.new("Animation") ak.AnimationId = "rbxassetid://282574440" local al = lplayer.Character.Humanoid:LoadAnimation(ak) al:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(E, 1, 9) == prefix .. "uncarpet" then banpl = false end if string.sub(E, 1, 7) == prefix .. "stare " then for q, r in pairs(GetPlayer(string.sub(E, 8))) do staring = true stareplr = r end end if string.sub(E, 1, 8) == prefix .. "unstare" then staring = false end if string.sub(E, 1, 8) == prefix .. "logchat" then chatlogs = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat enabled", Text = "Now logging all player chat."} ) end if string.sub(E, 1, 10) == prefix .. "unlogchat" then chatlogs = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat disabled", Text = "Stopped logging all player chat."} ) end if string.sub(E, 1, 7) == prefix .. "fixcam" then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(E, 1, 8) == prefix .. "unstate" then changingstate = false end end ) local function H() for q, I in ipairs(game:GetService("Players"):GetPlayers()) do if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then if I.Name == brplr then I.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2 end end end end local function am() for q, I in ipairs(game:GetService("Players"):GetPlayers()) do if I.Character and I.Character:FindFirstChild("HumanoidRootPart") then I.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3 end end end spawn( function() while wait(spamdelay) do if spamming == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( spamtext, "All" ) end end end ) spawn( function() while wait(spamdelay) do if spammingpm == true then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( "/w " .. pmspammed .. " @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All" ) end end end ) spawn( function() while wait() do if cbring == true then H() end end end ) spawn( function() while wait() do if cbringall == true then am() end end end ) s.KeyDown:connect( function(an) if an == prefix then w:CaptureFocus() end end ) w.FocusLost:connect( function(ao) if ao then if string.sub(w.Text, 1, 5) == "kill " then if string.sub(w.Text, 6) == "me" then lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000, 0, 100000) else for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) wait(0.7) H(lplayer, game:GetService("Players")[r.Name]) wait(0.7) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end end if string.sub(w.Text, 1, 6) == "bring " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K.HumanoidRootPart.CFrame = L.HumanoidRootPart.CFrame end end local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end H(game:GetService("Players")[r.Name], lplayer) wait(0.2) H(game:GetService("Players")[r.Name], lplayer) wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.5) M(lplayer, game:GetService("Players")[r.Name]) wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = F game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 5) == "spin " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame spinplr = r wait(0.5) spin = true game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "unspin" then spin = false end if string.sub(w.Text, 1, 7) == "attach " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame attplr = r game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 9) == "unattach " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do local function M(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end M(lplayer, game:GetService("Players")[r.Name]) end end if string.sub(w.Text, 1, 7) == "follow " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do followed = true flwplr = r end end if string.sub(w.Text, 1, 8) == "unfollow" then followed = false end if string.sub(w.Text, 1, 9) == "freefall " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 50000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "trail " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do traill = true trlplr = r end end if string.sub(w.Text, 1, 7) == "untrail" then traill = false end if string.sub(w.Text, 1, 6) == "orbit " then if string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or string.sub(w.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local N = Instance.new("RocketPropulsion") N.Parent = lplayer.Character.HumanoidRootPart N.Name = "Orbit" N.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart N:Fire() noclip = true end end end if string.sub(w.Text, 1, 7) == "unorbit" then lplayer.Character.HumanoidRootPart.Orbit:Destroy() noclip = false end if string.sub(w.Text, 1, 6) == "fling " then if string.sub(w.Text, 7) == "all" or string.sub(w.Text, 7) == "others" or string.sub(w.Text, 7) == "me" then lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame else for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do local O = Instance.new("RocketPropulsion") O.Parent = lplayer.Character.HumanoidRootPart O.CartoonFactor = 1 O.MaxThrust = 800000 O.MaxSpeed = 1000 O.ThrustP = 200000 O.Name = "Fling" game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head O.Target = game:GetService("Players")[r.Name].Character.HumanoidRootPart O:Fire() noclip = true end end end if string.sub(w.Text, 1, 7) == "unfling" then noclip = false lplayer.Character.HumanoidRootPart.Fling:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head wait(0.4) lplayer.Character.HumanoidRootPart.Fling:Destroy() end if string.sub(w.Text, 1, 7) == "fecheck" then if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end end if string.sub(w.Text, 1, 5) == "void " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.6) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999, 0, 999999999999999) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "noclip" then noclip = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip enabled", Text = "Type ;clip to disable"} ) end if string.sub(w.Text, 1, 4) == "clip" then noclip = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Noclip disabled", Text = "Type ;noclip to enable"} ) end if string.sub(w.Text, 1, 6) == "speed " then lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 7) end if string.sub(w.Text, 1, 3) == "ws " then lplayer.Character.Humanoid.WalkSpeed = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 10) == "hipheight " then lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 11) end if string.sub(w.Text, 1, 3) == "hh " then lplayer.Character.Humanoid.HipHeight = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 10) == "jumppower " then lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 11) end if string.sub(w.Text, 1, 3) == "jp " then lplayer.Character.Humanoid.JumpPower = string.sub(w.Text, 4) end if string.sub(w.Text, 1, 7) == "default" then lplayer.Character.Humanoid.JumpPower = 50 lplayer.Character.Humanoid.WalkSpeed = 16 lplayer.Character.Humanoid.HipHeight = 0 end if string.sub(w.Text, 1, 6) == "annoy " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do annoying = true annplr = r end end if string.sub(w.Text, 1, 7) == "unannoy" then annoying = false end if string.sub(w.Text, 1, 9) == "headwalk " then for q, r in pairs(GetPlayer(string.sub(w.Text, 10))) do hwalk = true hdwplr = r end end if string.sub(w.Text, 1, 10) == "unheadwalk" then hwalk = false end if string.sub(w.Text, 1, 7) == "nolimbs" then lplayer.Character["Left Leg"]:Destroy() lplayer.Character["Left Arm"]:Destroy() lplayer.Character["Right Leg"]:Destroy() lplayer.Character["Right Arm"]:Destroy() end if string.sub(w.Text, 1, 3) == "god" then lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE Godmode enabled", Text = "Use ;grespawn or ;respawn to remove."} ) end if string.sub(w.Text, 1, 8) == "drophats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Parent = workspace end end end if string.sub(w.Text, 1, 8) == "droptool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Parent = workspace end end end if string.sub(w.Text, 1, 9) == "loopdhats" then droppinghats = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdhats to disable"} ) end if string.sub(w.Text, 1, 11) == "unloopdhats" then droppinghats = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdhats to enable."} ) end if string.sub(w.Text, 1, 9) == "loopdtool" then droppingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Enabled", Text = "Type ;unloopdtool to disable"} ) end if string.sub(w.Text, 1, 11) == "unloopdtool" then droppingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loop Drop Disabled", Text = "Type ;loopdtool to enable."} ) end if string.sub(w.Text, 1, 9) == "invisible" then Local = game:GetService("Players").LocalPlayer Char = Local.Character touched, tpdback = false, false box = Instance.new("Part", workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10, 1, 10) box.Position = Vector3.new(0, 10000, 0) box.Touched:connect( function(D) if D.Parent.Name == Local.Name then if touched == false then touched = true function apply() if l.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end ) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0, .5, 0)) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Invisibility enabled!", Text = "Reset or use ;respawn to remove."} ) end if string.sub(w.Text, 1, 5) == "view " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do if game:GetService("Players")[r.Name].Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[r.Name].Character.Head end end end if string.sub(w.Text, 1, 6) == "unview" then if lplayer.Character.Humanoid then game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid else game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head end end if string.sub(w.Text, 1, 5) == "goto " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(w.Text, 1, 3) == "fly" then repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild("HumanoidRootPart") and lplayer.Character:FindFirstChild("Humanoid") repeat wait() until s local P = lplayer.Character.HumanoidRootPart local Q = {F = 0, B = 0, L = 0, R = 0} local R = {F = 0, B = 0, L = 0, R = 0} local S = speedget local function T() flying = true local U = Instance.new("BodyGyro", P) local V = Instance.new("BodyVelocity", P) U.P = 9e4 U.maxTorque = Vector3.new(9e9, 9e9, 9e9) U.cframe = P.CFrame V.velocity = Vector3.new(0, 0.1, 0) V.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn( function() repeat wait() lplayer.Character.Humanoid.PlatformStand = true if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then S = 50 elseif not (Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0) and S ~= 0 then S = 0 end if Q.L + Q.R ~= 0 or Q.F + Q.B ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (Q.F + Q.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(Q.L + Q.R, (Q.F + Q.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S R = {F = Q.F, B = Q.B, L = Q.L, R = Q.R} elseif Q.L + Q.R == 0 and Q.F + Q.B == 0 and S ~= 0 then V.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (R.F + R.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(R.L + R.R, (R.F + R.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * S else V.velocity = Vector3.new(0, 0.1, 0) end U.cframe = workspace.CurrentCamera.CoordinateFrame until not flying Q = {F = 0, B = 0, L = 0, R = 0} R = {F = 0, B = 0, L = 0, R = 0} S = 0 U:destroy() V:destroy() lplayer.Character.Humanoid.PlatformStand = false end ) end s.KeyDown:connect( function(W) if W:lower() == "w" then Q.F = speedfly elseif W:lower() == "s" then Q.B = -speedfly elseif W:lower() == "a" then Q.L = -speedfly elseif W:lower() == "d" then Q.R = speedfly end end ) s.KeyUp:connect( function(W) if W:lower() == "w" then Q.F = 0 elseif W:lower() == "s" then Q.B = 0 elseif W:lower() == "a" then Q.L = 0 elseif W:lower() == "d" then Q.R = 0 end end ) T() end if string.sub(w.Text, 1, 5) == "unfly" then flying = false lplayer.Character.Humanoid.PlatformStand = false end if string.sub(w.Text, 1, 5) == "chat " then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( string.sub(w.Text, 6), "All" ) end if string.sub(w.Text, 1, 5) == "spam " then spamtext = string.sub(w.Text, 6) spamming = true end if string.sub(w.Text, 1, 6) == "unspam" then spamming = false end if string.sub(w.Text, 1, 9) == "spamwait " then spamdelay = string.sub(w.Text, 10) end if string.sub(w.Text, 1, 7) == "pmspam " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do pmspammed = r.Name spammingpm = true end end if string.sub(w.Text, 1, 8) == "unpmspam" then spammingpm = false end if string.sub(w.Text, 1, 8) == "cfreeze " then for q, r in pairs(GetPlayer(string.sub(w.Text, 9))) do r.Character["Left Leg"].Anchored = true r.Character["Left Arm"].Anchored = true r.Character["Right Leg"].Anchored = true r.Character["Right Arm"].Anchored = true r.Character.Torso.Anchored = true r.Character.Head.Anchored = true end end if string.sub(w.Text, 1, 10) == "uncfreeze " then for q, r in pairs(GetPlayer(string.sub(w.Text, 11))) do r.Character["Left Leg"].Anchored = false r.Character["Left Arm"].Anchored = false r.Character["Right Leg"].Anchored = false r.Character["Right Arm"].Anchored = false r.Character.Torso.Anchored = false r.Character.Head.Anchored = false end end if string.sub(w.Text, 1, 8) == "unlockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = false elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = false end end end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Workspace unlocked. Use ;lockws to lock."} ) end if string.sub(w.Text, 1, 6) == "lockws" then local X = game:GetService("Workspace"):getChildren() for q = 1, #X do if X[q].className == "Part" then X[q].Locked = true elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Locked = true end end end end end if string.sub(w.Text, 1, 6) == "btools" then local Z = Instance.new("HopperBin", lplayer.Backpack) Z.BinType = "Clone" local _ = Instance.new("HopperBin", lplayer.Backpack) _.BinType = "Hammer" local a0 = Instance.new("HopperBin", lplayer.Backpack) a0.BinType = "Grab" end if string.sub(w.Text, 1, 6) == "pstand" then lplayer.Character.Humanoid.PlatformStand = true end if string.sub(w.Text, 1, 8) == "unpstand" then lplayer.Character.Humanoid.PlatformStand = false end if string.sub(w.Text, 1, 9) == "blockhead" then lplayer.Character.Head.Mesh:Destroy() end if string.sub(w.Text, 1, 3) == "sit" then lplayer.Character.Humanoid.Sit = true end if string.sub(w.Text, 1, 9) == "bringobj " then local function a1() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(w.Text, 10) then a2.CFrame = lplayer.Character.HumanoidRootPart.CFrame a2.CanCollide = false a2.Transparency = 0.7 wait() a2.CFrame = lplayer.Character["Left Leg"].CFrame wait() a2.CFrame = lplayer.Character["Right Leg"].CFrame wait() a2.CFrame = lplayer.Character["Head"].CFrame end end end while wait() do a1() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringObj", Text = "BringObj enabled."} ) end if string.sub(w.Text, 1, 6) == "wsvis " then vis = string.sub(w.Text, 7) local X = game:GetService("Workspace"):GetDescendants() for q = 1, #X do if X[q].className == "Part" then X[q].Transparency = vis elseif X[q].className == "Model" then local Y = X[q]:getChildren() for q = 1, #Y do if Y[q].className == "Part" then Y[q].Transparency = vis end end end end end if string.sub(w.Text, 1, 10) == "hypertotal" then loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "HyperTotal GUI Loaded!"} ) end if string.sub(w.Text, 1, 4) == "cmds" then y.Visible = true end if string.sub(w.Text, 1, 9) == "rmeshhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "blockhats" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Accessory") or r:IsA("Hat") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "rmeshtool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 9) == "blocktool" then for q, r in pairs(lplayer.Character:GetChildren()) do if r:IsA("Tool") then r.Handle.Mesh:Destroy() end end end if string.sub(w.Text, 1, 7) == "spinner" then local a3 = Instance.new("RocketPropulsion") a3.Parent = lplayer.Character.HumanoidRootPart a3.Name = "Spinner" a3.Target = lplayer.Character["Left Arm"] a3:Fire() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Spinner enabled", Text = "Type ;nospinner to disable."} ) end if string.sub(w.Text, 1, 9) == "nospinner" then lplayer.Character.HumanoidRootPart.Spinner:Destroy() end if string.sub(w.Text, 1, 6) == "reachd" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, 60) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable." } ) end if string.sub(w.Text, 1, 6) == "reach " then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then local X = Instance.new("SelectionBox", r.Handle) X.Name = "Reach" X.Adornee = r.Handle r.Handle.Size = Vector3.new(0.5, 0.5, string.sub(w.Text, 7)) r.GripPos = Vector3.new(0, 0, 0) lplayer.Character.Humanoid:UnequipTools() end end game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Reach applied!", Text = "Applied to equipped sword. Use ;noreach to disable." } ) end if string.sub(w.Text, 1, 7) == "noreach" then for q, r in pairs(game:GetService "Players".LocalPlayer.Character:GetChildren()) do if r:isA("Tool") then r.Handle.Reach:Destroy() end end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Reach removed!", Text = "Removed reach from equipped sword."} ) end if string.sub(w.Text, 1, 6) == "rkill " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000, 10, -100000)) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 6) == "tp me " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame end end if string.sub(w.Text, 1, 7) == "cbring " then if string.sub(w.Text, 8) == "all" or string.sub(w.Text, 8) == "All" or string.sub(w.Text, 8) == "ALL" then cbringall = true else for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do brplr = r.Name end end cbring = true end if string.sub(w.Text, 1, 8) == "uncbring" then cbring = false cbringall = false end if string.sub(w.Text, 1, 5) == "swap " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local a4 = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame local F = lplayer.Character.HumanoidRootPart.CFrame lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end local function H(I, J) local K, L = I.Character, J.Character if K and L then K:MoveTo(L.Head.Position) end end wait(0.1) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.2) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character.HumanoidRootPart.CFrame wait(0.5) lplayer.Character.HumanoidRootPart.CFrame = F wait(0.6) H(lplayer, game:GetService("Players")[r.Name]) wait(0.4) lplayer.Character.HumanoidRootPart.CFrame = a4 game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 7) == "glitch " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do lplayer.Character.Humanoid.Name = 1 local G = lplayer.Character["1"]:Clone() G.Parent = lplayer.Character G.Name = "Humanoid" wait(0.1) lplayer.Character["1"]:Destroy() game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character lplayer.Character.Animate.Disabled = true wait(0.1) lplayer.Character.Animate.Disabled = false lplayer.Character.Humanoid.DisplayDistanceType = "None" for q, r in pairs(game:GetService "Players".LocalPlayer.Backpack:GetChildren()) do lplayer.Character.Humanoid:EquipTool(r) end lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.3) lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[r.Name].Character["Left Arm"].CFrame wait(0.4) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "Glitch" b.Force = Vector3.new(100000000, 5000, 0) game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "Tools needed!", Text = "You need a tool in your backpack for this command!" } ) end end if string.sub(w.Text, 1, 8) == "unglitch" then lplayer.Character.HumanoidRootPart.Glitch:Destroy() lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000, 0, 10000) b = Instance.new("BodyForce") b.Parent = lplayer.Character.HumanoidRootPart b.Name = "unGlitch" b.Force = Vector3.new(0, -5000000, 0) wait(2) lplayer.Character.HumanoidRootPart.unGlitch:Destroy() end if string.sub(w.Text, 1, 8) == "grespawn" then lplayer.Character.Humanoid.Health = 0 wait(1) lplayer.Character.Head.CFrame = CFrame.new(1000000, 0, 1000000) lplayer.Character.Torso.CFrame = CFrame.new(1000000, 0, 1000000) end if string.sub(w.Text, 1, 8) == "explorer" then loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "DEX Explorer has loaded."} ) end if string.sub(w.Text, 1, 5) == "anim " then local a5 = Instance.new("Animation") a5.AnimationId = "rbxassetid://" .. string.sub(w.Text, 6) local a6 = lplayer.Character.Humanoid:LoadAnimation(a5) a6:Play(.1, 1, 1) end if string.sub(w.Text, 1, 7) == "animgui" then loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "Energize Animations GUI has loaded."} ) end if string.sub(w.Text, 1, 7) == "savepos" then saved = lplayer.Character.HumanoidRootPart.CFrame game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Position Saved", Text = "Use ;loadpos to return to saved position."} ) end if string.sub(w.Text, 1, 7) == "loadpos" then lplayer.Character.HumanoidRootPart.CFrame = saved end if string.sub(w.Text, 1, 5) == "bang " then for q, r in pairs(GetPlayer(string.sub(w.Text, 6))) do local a7 = Instance.new("Animation") a7.AnimationId = "rbxassetid://148840371" local a8 = lplayer.Character.Humanoid:LoadAnimation(a7) a8:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(w.Text, 1, 6) == "unbang" then banpl = false end if string.sub(w.Text, 1, 9) == "bringmod " then local function a9() for q, a2 in ipairs(game:GetService("Workspace"):GetDescendants()) do if a2.Name == string.sub(w.Text, 10) then for q, aa in pairs(a2:GetDescendants()) do if aa:IsA("BasePart") then aa.CFrame = lplayer.Character.HumanoidRootPart.CFrame aa.CanCollide = false aa.Transparency = 0.7 wait() aa.CFrame = lplayer.Character["Left Leg"].CFrame wait() aa.CFrame = lplayer.Character["Right Leg"].CFrame wait() aa.CFrame = lplayer.Character["Head"].CFrame end end end end end while wait() do a9() end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "BringMod", Text = "BringMod enabled."} ) end if string.sub(w.Text, 1, 7) == "respawn" then local ab = Instance.new("Model", workspace) ab.Name = "re " .. lplayer.Name local hum = Instance.new("Humanoid", ab) local ac = Instance.new("Part", ab) ac.Name = "Torso" ac.CanCollide = false ac.Transparency = 1 lplayer.Character = ab end if string.sub(w.Text, 1, 8) == "shutdown" then game:GetService "RunService".Stepped:Connect( function() pcall( function() for q, r in pairs(game:GetService "Players":GetPlayers()) do if r.Character ~= nil and r.Character:FindFirstChild "Head" then for ad, ae in pairs(r.Character.Head:GetChildren()) do if ae:IsA "Sound" then ae.Playing = true ae.CharacterSoundEvent:FireServer(true, true) end end end end end ) end ) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Attempting Shutdown", Text = "Shutdown Attempt has begun."} ) end if string.sub(w.Text, 1, 7) == "delobj " then objtodel = string.sub(w.Text, 8) for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r.Name == objtodel then r:Destroy() end end end if string.sub(w.Text, 1, 7) == "getplrs" then for q, r in pairs(game:GetService("Players"):GetPlayers()) do print(r) end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printed", Text = "Players have been printed to console. (F9)"} ) end if string.sub(w.Text, 1, 8) == "deldecal" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Decal") then r:Destroy() end end end if string.sub(w.Text, 1, 10) == "opfinality" then loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)() game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Success!", Text = "OpFinality GUI has loaded."} ) end if string.sub(w.Text, 1, 7) == "remotes" then remotes = true added = true game.DescendantAdded:connect( function(af) if added == true then if remotes == true then if af:IsA("RemoteEvent") then print("A RemoteEvent was added!") print(" game." .. af:GetFullName() .. " | RemoteEvent") print( " game." .. af:GetFullName() .. " | RemoteEvent", 247, 0, 0, true ) end end end end ) game.DescendantAdded:connect( function(ag) if added == true then if remotes == true then if ag:IsA("RemoteFunction") then warn("A RemoteFunction was added!") warn(" game." .. ag:GetFullName() .. " | RemoteFunction") print( " game." .. ag:GetFullName() .. " | RemoteFunction", 5, 102, 198, true ) end end end end ) game.DescendantAdded:connect( function(ah) if added == true then if binds == true then if ah:IsA("BindableFunction") then print("A BindableFunction was added!") print(" game." .. ah:GetFullName() .. " | BindableFunction") print( " game." .. ah:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end end end ) game.DescendantAdded:connect( function(ai) if added == true then if binds == true then if ai:IsA("BindableEvent") then warn("A BindableEvent was added!") warn(" game." .. ai:GetFullName() .. " | BindableEvent") print( " game." .. ai:GetFullName() .. " | BindableEvent", 13, 193, 22, true ) end end end end ) if binds == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableFunction") then print(" game." .. r:GetFullName() .. " | BindableFunction") print( " game." .. r:GetFullName() .. " | BindableFunction", 239, 247, 4, true ) end end for q, r in pairs(game:GetDescendants()) do if r:IsA("BindableEvent") then warn(" game." .. r:GetFullName() .. " | BindableEvent") print(" game." .. r:GetFullName() .. " | BindableEvent", 13, 193, 22, true) end end else print("Off") end if remotes == true then for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteFunction") then warn(" game." .. r:GetFullName() .. " | RemoteFunction") print(" game." .. r:GetFullName() .. " | RemoteFunction", 5, 102, 198, true) end end wait() for q, r in pairs(game:GetDescendants()) do if r:IsA("RemoteEvent") then print(" game." .. r:GetFullName() .. " | RemoteEvent") print(" game." .. r:GetFullName() .. " | RemoteEvent", 247, 0, 0, true) end end else print("Off") end game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes", Text = "Type ;noremotes to disable."} ) end if string.sub(w.Text, 1, 9) == "noremotes" then remotes = false added = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Printing Remotes Disabled", Text = "Type ;remotes to enable."} ) end if string.sub(w.Text, 1, 9) == "tpdefault" then spin = false followed = false traill = false noclip = false annoying = false hwalk = false cbringing = false end if string.sub(w.Text, 1, 7) == "stopsit" then stopsitting = true end if string.sub(w.Text, 1, 5) == "gosit" then stopsitting = false end if string.sub(w.Text, 1, 7) == "version" then print(adminversion) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Version", Text = adminversion} ) end if string.sub(w.Text, 1, 7) == "clicktp" then clickgoto = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Press E to teleport to mouse position"} ) end if string.sub(w.Text, 1, 9) == "noclicktp" then clickgoto = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Click TP", Text = "Click TP has been disabled."} ) end if string.sub(w.Text, 1, 7) == "toolson" then gettingtools = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Enabled", Text = "Automatically colleting tools dropped."} ) end if string.sub(w.Text, 1, 8) == "toolsoff" then gettingtools = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Tools Disabled", Text = "Click TP has been disabled."} ) end if string.sub(w.Text, 1, 9) == "delcmdbar" then u:Destroy() end if string.sub(w.Text, 1, 5) == "reset" then lplayer.Character.Head:Destroy() end if string.sub(w.Text, 1, 6) == "state " then statechosen = string.sub(w.Text, 7) changingstate = true end if string.sub(w.Text, 1, 8) == "gravity " then game:GetService("Workspace").Gravity = string.sub(w.Text, 9) end if string.sub(w.Text, 1, 9) == "looprhats" then removingmeshhats = true end if string.sub(w.Text, 1, 11) == "unlooprhats" then removingmeshhats = false end if string.sub(w.Text, 1, 9) == "looprtool" then removingmeshtool = true end if string.sub(w.Text, 1, 11) == "unlooprtool" then removingmeshtool = false end if string.sub(w.Text, 1, 9) == "givetool " then for q, r in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if r:IsA("Tool") then for q, I in pairs(GetPlayer(string.sub(w.Text, 10))) do r.Parent = I.Character end end end end if string.sub(w.Text, 1, 4) == "age " then for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account Age: " .. I.AccountAge .. " days!", "All" ) end end if string.sub(w.Text, 1, 3) == "id " then for q, I in pairs(GetPlayer(string.sub(w.Text, 4))) do game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer( I.Name .. " Account ID: " .. I.UserId, "All" ) end end if string.sub(w.Text, 1, 5) == ".age " then for q, I in pairs(GetPlayer(string.sub(w.Text, 6))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.AccountAge .. " Days", Text = "Account age of " .. I.Name} ) end end if string.sub(w.Text, 1, 4) == ".id " then for q, I in pairs(GetPlayer(string.sub(w.Text, 5))) do game:GetService("StarterGui"):SetCore( "SendNotification", {Title = I.UserId .. " ID", Text = "Account ID of " .. I.Name} ) end end if string.sub(w.Text, 1, 6) == "gameid" then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Game ID", Text = "Game ID: " .. game.GameId} ) end if string.sub(w.Text, 1, 3) == "pgs" then local aj = game:GetService("Workspace"):PGSIsEnabled() if aj == true then game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Enabled!"} ) else game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "PGSPhysicsSolverEnabled", Text = "PGS is Disabled!"} ) end end if string.sub(w.Text, 1, 11) == "removeinvis" then for q, r in pairs(game:GetService("Workspace"):GetDescendants()) do if r:IsA("Part") then if r.Transparency == 1 then if r.Name ~= "HumanoidRootPart" then r:Destroy() end end end end end if string.sub(w.Text, 1, 9) == "removefog" then game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").FogEnd = 9999999999999 end if string.sub(w.Text, 1, 7) == "disable" then lplayer.Character.Humanoid.Parent = lplayer end if string.sub(w.Text, 1, 6) == "enable" then lplayer.Humanoid.Parent = lplayer.Character end if string.sub(w.Text, 1, 13) == "givealltools " then for q, r in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do if r:IsA("Tool") then r.Parent = lplayer.Character wait() for q, I in pairs(GetPlayer(string.sub(w.Text, 14))) do r.Parent = I.Character end end end end if string.sub(w.Text, 1, 9) == "flyspeed " then speedfly = string.sub(w.Text, 10) wait() change() end if string.sub(w.Text, 1, 7) == "carpet " then for q, r in pairs(GetPlayer(string.sub(w.Text, 8))) do local ak = Instance.new("Animation") ak.AnimationId = "rbxassetid://282574440" local al = lplayer.Character.Humanoid:LoadAnimation(ak) al:Play(.1, 1, 1) bplrr = r.Name banpl = true end end if string.sub(w.Text, 1, 8) == "uncarpet" then banpl = false end if string.sub(w.Text, 1, 6) == "stare " then for q, r in pairs(GetPlayer(string.sub(w.Text, 7))) do staring = true stareplr = r end end if string.sub(w.Text, 1, 7) == "unstare" then staring = false end if string.sub(w.Text, 1, 7) == "logchat" then chatlogs = true game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat enabled", Text = "Now logging all player chat."} ) end if string.sub(w.Text, 1, 9) == "unlogchat" then chatlogs = false game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "LogChat disabled", Text = "Stopped logging all player chat."} ) end if string.sub(w.Text, 1, 6) == "fixcam" then game:GetService("Workspace").CurrentCamera:Destroy() wait(0.1) game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid game:GetService("Workspace").CurrentCamera.CameraType = "Custom" lplayer.CameraMinZoomDistance = 0.5 lplayer.CameraMaxZoomDistance = 400 lplayer.CameraMode = "Classic" end if string.sub(w.Text, 1, 7) == "unstate" then changingstate = false end w.Text = "" end end ) wait(0.3) game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "Loaded successfully!", Text = "Reviz Admin V2 by illremember"} ) wait(0.1) print("Reviz Admin V2 loaded!") if game:GetService("Workspace").FilteringEnabled == true then warn("FE is Enabled (Filtering Enabled)") game:GetService("StarterGui"):SetCore( "SendNotification", {Title = "FE is Enabled", Text = "Filtering Enabled. Enjoy using Reviz Admin!"} ) else warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.") game:GetService("StarterGui"):SetCore( "SendNotification", { Title = "FE is Disabled", Text = "Filtering Disabled. Consider using a different admin script." } ) end local ap = Instance.new("ScreenGui") local v = Instance.new("Frame") local aq = Instance.new("ImageLabel") ap.Parent = game:GetService("CoreGui") v.Parent = ap v.BackgroundColor3 = Color3.new(1, 1, 1) v.BackgroundTransparency = 1 v.Size = UDim2.new(1, 0, 0, 300) v.Position = UDim2.new(0, 0, -0.4, 0) aq.Parent = v aq.BackgroundColor3 = Color3.new(1, 1, 1) aq.BackgroundTransparency = 1 aq.Position = UDim2.new(0, 0, 0, 0) aq.Size = UDim2.new(1, 0, 1, 0) aq.Image = "http://www.roblox.com/asset/?id=1542162618" v:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3) wait(3.01) v:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5) wait(5.01) ap:Destroy() end ) end coroutine.wrap(k)() local function ar() local l = Instance.new("LocalScript", e) l.Parent.MouseButton1Click:Connect( function() while wait() do game.Players.LocalPlayer.Character.Humanoid.Jump = true local as = game:GetService("Players").LocalPlayer if game.Workspace.Hard.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Hard.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Hard.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.07879638671875, 157.59994506835938, 322.6964416503906) game.Players.LocalPlayer.Character.Humanoid.Jump = true end if game.Workspace.Medium.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Medium.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Medium.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.02085876464844, 157.59994506835938, 191.4654541015625) game.Players.LocalPlayer.Character.Humanoid.Jump = true end if game.Workspace.Easy.Entry.LiftEntryInfo.Info.Output.Text == "Game is Ready!" and as.Waiting.Value == 0 and as.Ingame.Value == 0 then firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Easy.Entry.LiftEntry, 1 ) game:GetService'RunService'.RenderStepped:wait() firetouchinterest( game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace").Easy.Entry.LiftEntry, 0 ) wait(8) print("Won") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-240.4085235595703, 157.59994506835938, 62.67826843261719) game.Players.LocalPlayer.Character.Humanoid.Jump = true end end end ) end coroutine.wrap(ar)() local function at() local l = Instance.new("LocalScript", f) l.Parent.MouseButton1Click:Connect( function() local m = {[1] = 1111111, [2] = 1111111, [3] = 1111111} workspace.svcl_com.PromptSum:FireServer(unpack(m)) end ) end coroutine.wrap(at)() local function au() local l = Instance.new("LocalScript", i) l.Parent.MouseButton1Click:Connect( function() while wait(4) do print("AutoButton&Code Running...") local function lol() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "ClickDetector" and v.Parent.Parent.MainOutput.BrickColor ~= "Bright green" then if math.random(0,1) == 1 then fireclickdetector(v,2) end game:GetService'RunService'.RenderStepped:wait() end end end for i,v in pairs(game.Workspace:GetDescendants()) do if v:IsA("TouchTransmitter") and v.Parent.Name == "Button" then firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,1) game:GetService'RunService'.RenderStepped:wait() firetouchinterest(v.Parent,game.Players.LocalPlayer.Character.HumanoidRootPart,0) game:GetService'RunService'.RenderStepped:wait() v.Parent.Name = "Clicked" end end lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() game:GetService'RunService'.RenderStepped:wait() lol() end end ) end coroutine.wrap(au)() local function av() local l = Instance.new("LocalScript", j) frame = l.Parent.Parent.OrangeWood frame.Draggable = true frame.Active = true frame.Selectable = true l.Parent.MouseButton1Click:connect( function() if l.Parent.Parent.OrangeWood.Visible == false then l.Parent.Text = "Close" l.Parent.Parent.OrangeWood.Visible = true else l.Parent.Text = "Open" l.Parent.Parent.OrangeWood.Visible = false end end ) end coroutine.wrap(av)() end local OrangeWood = Instance.new("Frame") local animationfix = Instance.new("TextButton") animationfix.Name = "animationfix" animationfix.Parent = game:GetService("CoreGui")["Orange Wood#9779"].OrangeWood animationfix.BackgroundColor3 = Color3.fromRGB(33, 255, 66) animationfix.Position = UDim2.new(0.777385116, 0, 0.886627913, 0) animationfix.Size = UDim2.new(0, 42, 0, 27) animationfix.Font = Enum.Font.SourceSans animationfix.Text = "Fix Animations" animationfix.TextColor3 = Color3.fromRGB(0, 0, 0) animationfix.TextScaled = true animationfix.TextSize = 14.000 animationfix.TextWrapped = true local function PHUCM_fake_script() local script = Instance.new('LocalScript', animationfix) script.Parent.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 while game:GetService'RunService'.RenderStepped:wait() do if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then wait(5) print("Fixed Animations?") game.Players.LocalPlayer.Character.Animate.Disabled=true;local a=game.Players.LocalPlayer.Character;local b=a:WaitForChild("Torso")local c=b:WaitForChild("Right Shoulder")local d=b:WaitForChild("Left Shoulder")local e=b:WaitForChild("Right Hip")local f=b:WaitForChild("Left Hip")local g=b:WaitForChild("Neck")local h=a:WaitForChild("Humanoid")local i="Standing"local j=""local k=nil;local l=nil;local m=nil;local n=1.0;local o={}local p={idle={{id="http://www.roblox.com/asset/?id=180435571",weight=9},{id="http://www.roblox.com/asset/?id=180435792",weight=1}},walk={{id="http://www.roblox.com/asset/?id=180426354",weight=10}},run={{id="run.xml",weight=10}},jump={{id="http://www.roblox.com/asset/?id=125750702",weight=10}},fall={{id="http://www.roblox.com/asset/?id=180436148",weight=10}},climb={{id="http://www.roblox.com/asset/?id=180436334",weight=10}},sit={{id="http://www.roblox.com/asset/?id=178130996",weight=10}},toolnone={{id="http://www.roblox.com/asset/?id=182393478",weight=10}},toolslash={{id="http://www.roblox.com/asset/?id=129967390",weight=10}},toollunge={{id="http://www.roblox.com/asset/?id=129967478",weight=10}},wave={{id="http://www.roblox.com/asset/?id=128777973",weight=10}},point={{id="http://www.roblox.com/asset/?id=128853357",weight=10}},dance1={{id="http://www.roblox.com/asset/?id=182435998",weight=10},{id="http://www.roblox.com/asset/?id=182491037",weight=10},{id="http://www.roblox.com/asset/?id=182491065",weight=10}},dance2={{id="http://www.roblox.com/asset/?id=182436842",weight=10},{id="http://www.roblox.com/asset/?id=182491248",weight=10},{id="http://www.roblox.com/asset/?id=182491277",weight=10}},dance3={{id="http://www.roblox.com/asset/?id=182436935",weight=10},{id="http://www.roblox.com/asset/?id=182491368",weight=10},{id="http://www.roblox.com/asset/?id=182491423",weight=10}},laugh={{id="http://www.roblox.com/asset/?id=129423131",weight=10}},cheer={{id="http://www.roblox.com/asset/?id=129423030",weight=10}}}local q={"dance1","dance2","dance3"}local r={wave=false,point=false,dance1=true,dance2=true,dance3=true,laugh=false,cheer=false}function configureAnimationSet(s,t)if o[s]~=nil then for u,v in pairs(o[s].connections)do v:disconnect()end end;o[s]={}o[s].count=0;o[s].totalWeight=0;o[s].connections={}local w=script:FindFirstChild(s)if w~=nil then table.insert(o[s].connections,w.ChildAdded:connect(function(x)configureAnimationSet(s,t)end))table.insert(o[s].connections,w.ChildRemoved:connect(function(x)configureAnimationSet(s,t)end))local y=1;for u,z in pairs(w:GetChildren())do if z:IsA("Animation")then table.insert(o[s].connections,z.Changed:connect(function(A)configureAnimationSet(s,t)end))o[s][y]={}o[s][y].anim=z;local B=z:FindFirstChild("Weight")if B==nil then o[s][y].weight=1 else o[s][y].weight=B.Value end;o[s].count=o[s].count+1;o[s].totalWeight=o[s].totalWeight+o[s][y].weight;y=y+1 end end end;if o[s].counto[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if C~=k then if l~=nil then l:Stop(Q)l:Destroy()end;n=1.0;l=R:LoadAnimation(C)l.Priority=Enum.AnimationPriority.Core;l:Play(Q)j=P;k=C;if m~=nil then m:disconnect()end;m=l.KeyframeReached:connect(keyFrameReachedFunc)end end;local U=""local V=nil;local W=nil;local X=nil;function toolKeyFrameReachedFunc(M)if M=="End"then playToolAnimation(U,0.0,h)end end;function playToolAnimation(P,Q,R,Y)local S=math.random(1,o[P].totalWeight)local T=S;local y=1;while S>o[P][y].weight do S=S-o[P][y].weight;y=y+1 end;local C=o[P][y].anim;if W~=C then if V~=nil then V:Stop()V:Destroy()Q=0 end;V=R:LoadAnimation(C)if Y then V.Priority=Y end;V:Play(Q)U=P;W=C;X=V.KeyframeReached:connect(toolKeyFrameReachedFunc)end end;function stopToolAnimations()local K=U;if X~=nil then X:disconnect()end;U=""W=nil;if V~=nil then V:Stop()V:Destroy()V=nil end;return K end;function onRunning(L)if L>0.01 then playAnimation("walk",0.1,h)if k and k.AnimationId=="http://www.roblox.com/asset/?id=180426354"then setAnimationSpeed(L/14.5)end;i="Running"else if r[j]==nil then playAnimation("idle",0.1,h)i="Standing"end end end;function onDied()i="Dead"end;function onJumping()playAnimation("jump",0.1,h)F=G;i="Jumping"end;function onClimbing(L)playAnimation("climb",0.1,h)setAnimationSpeed(L/12.0)i="Climbing"end;function onGettingUp()i="GettingUp"end;function onFreeFall()if F0 then i="Running"else i="Standing"end end;function getTool()for u,Z in ipairs(a:GetChildren())do if Z.className=="Tool"then return Z end end;return nil end;function getToolAnim(_)for u,a0 in ipairs(_:GetChildren())do if a0.Name=="toolanim"and a0.className=="StringValue"then return a0 end end;return nil end;function animateTool()if D=="None"then playToolAnimation("toolnone",H,h,Enum.AnimationPriority.Idle)return end;if D=="Slash"then playToolAnimation("toolslash",0,h,Enum.AnimationPriority.Action)return end;if D=="Lunge"then playToolAnimation("toollunge",0,h,Enum.AnimationPriority.Action)return end end;function moveSit()c.MaxVelocity=0.15;d.MaxVelocity=0.15;c:SetDesiredAngle(3.14/2)d:SetDesiredAngle(-3.14/2)e:SetDesiredAngle(3.14/2)f:SetDesiredAngle(-3.14/2)end;local a1=0;function move(a2)local a3=1;local a4=1;local a5=a2-a1;a1=a2;local a6=0;local a7=false;if F>0 then F=F-a5 end;if i=="FreeFall"and FE then E=0;D="None"end;animateTool()else stopToolAnimations()D="None"W=nil;E=0 end end;h.Died:connect(onDied)h.Running:connect(onRunning)h.Jumping:connect(onJumping)h.Climbing:connect(onClimbing)h.GettingUp:connect(onGettingUp)h.FreeFalling:connect(onFreeFall)h.FallingDown:connect(onFallingDown)h.Seated:connect(onSeated)h.PlatformStanding:connect(onPlatformStanding)h.Swimming:connect(onSwimming)game:GetService("Players").LocalPlayer.Chatted:connect(function(aa)local ab=""if aa=="/e dance"then ab=q[math.random(1,#q)]elseif string.sub(aa,1,3)=="/e "then ab=string.sub(aa,4)elseif string.sub(aa,1,7)=="/emote "then ab=string.sub(aa,8)end;if i=="Standing"and r[ab]~=nil then playAnimation(ab,0.1,h)end end)playAnimation("idle",0.1,h)i="Standing"while a.Parent~=nil do local u,a2=wait(0.1)move(a2)end end end end) end coroutine.wrap(PHUCM_fake_script)() game:GetService("Workspace").Lobby.TrainingAgility:Destroy() game:GetService("Workspace").Lobby.TrainingCode:Destroy() game:GetService("Workspace").Lobby.TrainingReaction:Destroy()